Showing posts with label Warhammer. Show all posts
Showing posts with label Warhammer. Show all posts

Wednesday, January 30, 2013

How To Win at Magic: Part 1: The Harry Potter Effect

Back in 1993 a game came out that sort of changed everything about gaming. That game was called Magic.
There were really only two types of gaming back around 1990: RPG (role-playing (like D&D (get your minds out of the gutter))) and tabletopping (like Warhammer). That had been the status quo for a decade or so at that point. [Being a "gamer" meant something completely different back in 1990 than it does today (a good example of how terms change meaning), because video games had not yet had the explosion that MMOs such as Everquest and WoW would bring them.] To make this clear, prior to the release of Magic, my gamer buddies and I met several times a week to play many different games.

There was a night for D&D. There was another night for some other kind of role playing game which varied based on who was GMing and whatever game they wanted to be running. Other nights would be for Warhammer Fantasy Battle, the tabletop game we played. At least two nights of that a week in various formats. Sometimes, there were even board games like Risk and, every once in a while, poker. So, yeah, I was a pretty serious "gamer."

Mostly, the guys I gamed with had actual, real social skills. Many of the guys on the fringe, the guys we didn't play with on a regular basis, did not have social skills. As an example, on of those guys was called "Boogie" and that name had nothing to do with dancing. This was not a name that he was called behind his back. It was what he was known as, how he referred to himself, and he was in full knowledge of where the nickname came from, and he was fine with that. I only tell you that to confirm that some of those stereotypical views of "gamers" had a strong basis in reality.

Like I said, though, the guys I gamed with were mostly not like that, although they had all gone to the same high school as me, which meant that there was some amount of nerd in each of them just for the sake of the fact that you had to be smart to get into the school.

Mostly, we met at a particular friend's house, because, of all of us, he was the only one that was married and had a house. And a kid. This was probably the reason that only the socially adept were in our group, because, below a certain aptitude at communication and social graces, my friend's wife would not allow the person over to the house. Boogie was one of those people. He was allowed over one time to participate in a tabletop event, and my friend's wife very firmly let it be known after he had left that Boogie was not to come over again. We had another guy in the group that was only barely able to be there. The wife was always on the verge of kicking him out, because he had no control over his mouth.

There were some nights when we'd meet at the comic shop when those that were more like Boogie were allowed to be involved in whatever it was we were doing.

All of that is kind of beside the point, though. Mostly, it's just to show you how things were. We gamed. We played a lot of different games. We tried out new games. There were all kinds of things going on that we did, and we had different nights for the different things, so you could kind of pick and choose what nights you wanted to be involved. It was a lot of fun. Yes, I do miss those days.

Then came the fall of '93. One of the guys in our group took a trip out here to CA and brought Magic back with him because it hadn't yet made it to Louisiana. It changed everything. We were all, and I do mean all of us, fascinated by the game, and we all undertook it to get cards and put in a big group order through the mail to a CA retailer to get some. Seriously, it was well into '94 before the cards became available enough for any of the local stores to be able to stock the cards. Magic had the same effect on out little gaming world as Harry Potter had on the book world.

After Magic, everything was Magic. That's all we did. Often, we got together four or five nights a week to play. Once the local retailers were finally able to start stocking the cards (summer of '94 with the release of the Legends expansion), tournaments started happening, and everything became focused on that. Often, our evenings of playing were really only to refine our decks for the weekly tournament. [I was the top ranked player in north LA through '94 while we were tracking player stats. After that, Wizards of the Coast came up with their own ranking system, and we quit tracking it. It was a lot of hassle, and we had a lot of players in and out of the store by that point. (We were the biggest tournament location in north LA, so people would come from hours away to play every week.)] It was more than two years before we started filtering back into doing things that weren't Magic.

Harry Potter had pretty much the same impact on books and, well, kind of, everything. Harry Potter changed the landscape of popular culture and reading and movies and... like I said, everything. It was a, ready for it?, game changer.

The interesting thing to me about both of these phenomena is that neither creator created with the intention of "taking over the world." They made an excellent product, and it, the taking over the world, just happened. In fact, Richard Garfield, the creator of Magic, wasn't even trying to make/sell Magic. He had this other game, RoboRally, that he was trying to sell to WotC, but the guy at WotC told him what they really wanted was something portable. Garfield decided on a card game.

So... the first way to win at Magic: have a good idea and make it into the best product you can.

Here are some of my favorite cards from the Beta edition of Magic:
It's a great card, but it also went well with my whole elf thing from Warhammer (in which I played wood elves). No, I'm not going to explain how those things go together.
Not incredibly powerful but nice art and, again, elf.
The first Mox I ever pulled from a pack. The pack of cards cost $2.49; the Mox Emerald is currently worth over $500.00. I own this.
The most expensive card in Magic at up to $2000.00. Yes, I own this, too.
One of the best pieces of art from the initial series of cards.

Wednesday, October 24, 2012

Allegory of the Miniatures (part 4)

The time of the death of my boss, the owner of the used book store I worked at, was a time of change in my life. Not because of his death, but there were some ways in which it was related. To make a long story short, though, I ended up hooking up with a gaming group in Shreveport. I should reiterate, at this point, that I had never been a "gamer" as the term was understood at that time (which has nothing to do with how it's understood now, which all has to do with video games and MMOs). I'd played some Battletech, but that's about it, and I'd done that mostly with people who also were not gamers.

I had, however, been on the fringe of the... let's call it the gaming community... for years. It's hard not to have some acquaintance with gamers when you work in a store that sells comic books. For one thing, I ended up being the one that would order all of their gaming equipment. And, as you have heard, I'd been painting miniatures for gaming purposes for more than half a dozen years by that point. So I ended up involved in this group of gamers in Shreveport, one of which happened to be my cousin, whom I'd also gone to high school with and played Battletech with and spent one (disastrous) semester at college with, and several others of whom I'd also gone to high school with, although I hadn't known some of them at the time. One of them had known me because of my painting, but, evidently, he'd never stuck in my head, probably because he was a junior or senior while I was a freshman.

This all started out with some RPGs. Actually, it started out with the Warhammer RPG, and ended up with RPG once a week at this guy's house, which ended up in Warhammer Fantasy Battle. He had this huge army of goblins and orcs, and, as it turned out, tabletop gaming was what he and a couple of the other guys were really into. As it also turned out, all of these guys are guys that I had been in high school with. Have I mentioned before that I went to a smart kid, geek high school? Well, if you happened to gloss over that fact, this ought to be all the proof that you need. Evidently, the whole strategy tabletop game thing lends itself very well to a higher IQ level, so we had had a pretty high concentration of tabletop gamers at my high school.

All of this, again, caused a change in my painting career.

As I've stated, I had been painting exclusively with oils up to this point. The question of me painting came up, because some of the guys knew I'd painted miniatures for people back in high school, so I showed them the few things I had, which included the green dragon.
(Remember, this is not how he looked at the time. Back then, he had metallic green plates, for one thing.) One of the guys very soon began asking me to paint some figures for him, but he wanted them done in acrylics.

I didn't own any water based paints. At all. I was working on my mechs,
and I was using oils on those. I told him I'd paint for him but that it would need to be in oils as I wasn't reinvesting in acrylics.

He continued to bug me about it. And bug me about it. Until I said something along the lines of "if you want to buy me some acrylic paints, I'll be glad to paint whatever it is you want me to paint in acrylics." I was, of course, joking, because it never even entered my mind that someone would want me to paint for them so badly that they would go out and buy me paints to do it with. About a week later, he showed up with this big paint kit that came with something like 20 or 25 different colors of paint and a selection of brushes and asked me how many minis I'd paint for him if he gave it all to me.

This lead to me painting for nearly everyone in the group at some point or another. Any time anyone had a miniature or unit of miniatures they wanted to look especially good, they brought them to me. I spent several years painting figures for people and not painting my own.

The strangest thing in all of this, though, is that one day I went into this comic shop, a little hole-in-the-wall shop, that I had never been in before. I often stopped in small shops like that, because you could often find good deals on "hot" issues of comics, so I'd stopped in to look around. My cousin may have been with me. I think someone was, at any rate, because, somehow, my name got mentioned, and this guy, the owner of this shop, a guy I had never seen before, knew who I was. "You're that guy that paints, right?" I think I had that deer looking at headlights look, but, evidently, my fame, or whatever it was, had proceeded me.

This guy literally pulled out a couple hundred Essex 15mm Confederate troop miniatures and said, "What would you charge me to paint these?" I think I made a bad deal in regards to those particular miniatures, because I'd never done 15mm figures before, and I just didn't know the kind of monotony I was getting myself into by agreeing. I used so much grey paint over the years painting figures for him it wasn't even funny. Except, I think it was funny to my cousin, because he used to laugh at my Confederate soldier painting assembly line. At any rate, the rates for me painting for him went up every time I took on a new order, and I was so sick of those guys by the end, but I couldn't bring myself to just tell him "no," because he couldn't do it himself (he showed me some of the figures he'd tried to do), and no one else could either. No one he knew, anyway. I wish I had a picture of that army that I painted for him, but this was more than 15 years ago, and it never occurred to me that I would have a reason to have pictures of them one day.

The point, here, for this section of this story is that it's not a good idea, necessarily to marry yourself to just one medium. Or on genre. Or whatever. It's good to try new things. Of course, the big issue for me at the time is that I couldn't see the benefit in reinvesting. I figured I'd been doing fine with oils for, well, years, and the truth was that I had been doing fine with them. BUT! But I surpassed everything I'd been doing in oils by the switch to acrylics. There was just so much more I could do. Washes, inks, dry brushing, detailing. I couldn't do any of that stuff with oils, and I knew that, but I'd lost sight of the value in it from not having worked with acrylics in about 10 years, since I'd stopped doing the ceramic stuff.

In the same way, I don't want to get trapped in any one particular literary genre. I like fantasy. I really do. I probably prefer fantasy, in fact, in my reading, but I like a lot of other stuff, too, and I'm finding I'm having more and more story ideas that aren't related to fantasy at all. I want to try new things.

I think a lot of people trap themselves in their own heads with these identity ideas, "I'm a romance writer" or "I'm a fantasy writer" or "I'm a sci-fi writer." It's like locking yourself in a box. Get out of the box. Try new things. Write new things. Play with new things. There's no telling what you may find that you're good at!

Next time, we'll finish this story up.

Monday, October 1, 2012

Remembering Miniatures

I haven't talked about the fact that I paint in a while. Mostly, it's because I haven't done any painting in a longer while. Since I got serious with the whole writing thing back in 2010, I pretty much set the brush aside. I just haven't had the time for it. Not to mention the fact that all of my painting stuff is still packed up since we moved last year, and I haven't worked out yet where to set any of it up.

But I've really been wanting to paint, lately. And do some gaming. Tabletop gaming. Oh, yeah, before you get all confused, I don't do canvas painting; I paint miniatures. I used to also do tabletop wargaming with them, but it's been even longer since I've done that. Like 20 years. Not that I haven't done tiny bits of tabletopping in there, but I haven't done anything serious in 20 years. It's one of the things I miss doing, but there's just not time or space for it, right now.

But I digress...

All I really want to do today is show you some pictures of some of my old figures from when I played Warhammer Fantasy Battle. My main army was Wood Elves.
This is not an army. This is a unit of rangers.
All of the shields are individually painted. No decals.
One of the reasons I loved Wood Elves is that the Wood Elf army gets Treemen.
Who wouldn't want one of those on your side?
They also got beast masters, which were pretty cool, too.
But the main thing about the Wood Elf army that I loved was the Wardancers.
They didn't wear armor, because they had magic tattoos. Yeah, my guy doesn't have any tattoos (long story that has nothing to do with the miniatures -- maybe one day I'll explain), but he's still cool.
Here is the commander of the ranger unit:
And the sorceress:
And the musician:

Anyway... that's just a look. I have some more stuff coming up about miniatures and painting, so I thought I'd let you guys see what I'll be talking about before I talk about it.