Before I get started, this review is going to be full of spoilers. FULL! Seriously. I want to talk about this movie that, really, disappointed me, and I can't do that without talking spoilers. You've been warned.
But let's talk about Blade Runner first, which I reviewed a couple of months ago but didn't go into much detail when I did. I'm about to change that, so, if you haven't seen that movie, either, you might want to skip all of this.
We all know that Blade Runner was a visual masterpiece. It has been considered one of the most influential sci-fi movies of all time. Not as influential as Star Wars, of course, but, if you look at sci-fi movies after Blade Runner compared to before, you can see the difference.
However, it was the visuals that made the movie what it was. It's never just the visuals. The thing that was compelling about the movie, the thing that made it a great movie, was the question... I'll say it like this: What does it mean to be human? Which is actually the summation of many questions: Do I have a soul? Why do I have to die? What happens to me when I die? These are all questions Roy wants answers to.
Not that the movie definitively gives answers to any of these question, which is part of what makes the movie so compelling, but the scene at the end when Roy releases the dove is poignantly symbolic.
Blade Runner 2049 fails at all of the things that made the original so great.
Rather than the gritty realism that was so enticing in the first movie, 2049 is immaculately polished. Even the grit is polished. It's the difference between a box full of rocks and a box full of rocks that have been through a rock tumbler. Sure, they're prettier than a box of rocks, but all of the realism is gone.
Like, all of it. I mean, what the fuck is with the orange landscape with giant statues of naked women in high heels in porn poses? We're supposed to buy that as any sort of realism? And don't give me any "well, it's the future" crap, because that doesn't make the idea of that any more realistic, especially since that place would have to almost already exist so that it could be abandoned for 20-30 years by 2049. And a lot of the movie is like that: "cool" visuals for the sake of being cool but with no anchor to reality or purpose.
Not to mention how full of plot holes the movie is. Let's just talk about my "favorite" one:
Wallace has finally caught Deckard and wants some information from him that Deckard won't give up. Wallace informs Deckard that he will have to take him off-planet to torture him so that he'll talk. Wait, what? He needs to take him off-planet to torture him? What the fuck sense does that make? Wallace has already killed someone in his office, and he wasn't too worried about that. Sure, she was a replicant, but the movie tries to heavily imply that Deckard is, in fact, also a replicant -- though without coming out and saying it (it's like the writer, Hampton Fancher, can't decide if wants Deckard to be a replicant or not and, so, doesn't want to nail it down in case he changes his mind later) -- so what's the big deal about torturing Deckard in a place where, evidently, he routinely commits murder? Or whatever you call killing a replicant. Retiring?
Plus, no one knows Deckard is even still alive. He disappeared 30 or so years prior, so it's not like anyone is going to come looking for him.
The whole scenario is ridiculous and contrived so that Deckard can be put in a position for K to rescue him, something that wouldn't have been possible within the confines of Wallace's headquarters. I hate contrived bullshit that writers use to get themselves out of a hole they've put themselves in.
Other stupid things I'm not going to go into:
The threesome K has with his hologram and a prostitute. Not just that it happened but that it was inserted at a time when K should have been fleeing for his life, but, no, he has time to stop and have sex with a fucking hologram!
The junkyard people who decide to shoot down a police vehicle for no discernible reason and the divine intervention exercised by Wallace's lackey to get K out of it. Literally, K just shrugs off the fact that missiles rain down on his opponents and goes about his business, no questions asked.
The fact that this movie is no more than a bridge to set up for a replicant rebellion story line.
But the worst thing about the movie? It has no questions. There is nothing in this movie to give it any depth or, pardon the pun, soul. Its attempt to come to grips with the question, "Do replicants have souls?" is clumsy at best and results in a miracle-baby-orphan-savior cliche plot. Seriously, that's the best you could come up with, Fancher? It's not like that hasn't been done to death already. The child even has her own scar, of sorts, to mark as special, to mark her as "the one."
When the best sequel you can come up with to one of the greatest sci-fi movies of all time is a cliche, maybe you should leave the original movie to stand alone. It didn't need a sequel. But, then, maybe you needed the money.
About writing. And reading. And being published. Or not published. On working on being published. Tangents into the pop culture world to come. Especially about movies. And comic books. And movies from comic books.
Showing posts with label Blade Runner. Show all posts
Showing posts with label Blade Runner. Show all posts
Friday, November 17, 2017
Friday, September 1, 2017
Blade Runner revisited (a movie review post)
You know how in just about every cop show these days they do crazy-insane enhancements on photos in order to catch the bad guy? My kids and I were watching something recently and they were doing that, and it occurred to me that that whole thing comes from Blade Runner. As far as I know, that's the first time that was used in a movie like that, and we all know how influential Blade Runner has been. It also occurred to me that only 1/3 of my kids had seen Blade Runner, so we set about fixing that. And, well, it had been a long time since I'd seen it and, with a sequel coming out, it seemed like a good time to watch it.
I chose the original theatrical version to show them 1. because that's the version that had such a huge impact on movies and pop culture, and 2. because it's been so long since I've watched any version that I couldn't really remember what the differences are beyond that some don't have the narration. I happen to like the narration; it gives the movie that film noir detective feel that is one of its appealing aspects to me.
The first thing that became apparent is that the movie has retained its very unique look and feel. It was original 35 years ago when it first came out and, despite the amount of influence it's had on other movies, has rarely had that visual tone duplicated. That's kind of amazing, actually.
Beyond the fact the movie time is now present time and that the movie isn't anything like the present, it holds up remarkably well. And it's still a conceivable future in that none of the things in it have become things we no longer think are possible. In fact, all of the sci-fi things in the movie are on track to one day just being science. Which is kind of scary, still, especially considering the environmental implications in the movie, and we haven't done anything to stop that bit of future from happening, either.
Really, the only piece of the movie that has worn on me is Rutger Hauer. Remember back in the 80s how Hauer was such a big deal after Blade Runner? Well, I do. He was a name... that didn't last. Because he wasn't really a great actor. And that goes for in Blade Runner, too. Granted, some of the issues with his character are a matter of the directing, but I'd be willing to bet that a better actor could have pulled off some of his flubs (like the howling) more believably. Which is not to say he doesn't have his good moments, but he's probably the only real weakness in the film as a whole.
Unless you want to talk about Sean Young and her huge 80s hair, because wow... It should have been listed separately in the credits.
I'd say it's still a movie worth watching with a message that is still just as important now as it ever was. Even though I've read Do Androids Dream of Electric Sheep?, watching the movie makes me want to go back and read that again, too. I'm not going to, right now, but I want to, and you have to give credit to an adaptation that makes you want to go back to the source material. Again. And watching it again makes me both hopeful and fearful of Blade Runner 2049...
I definitely think there's more to explore in the world that was created for the first film; I just hope it's good. Harrison Ford said the script for 2049 is the best script he's ever read, but, then, he's the guy who wanted Han Solo to die, so I don't know if his opinion is trustworthy. At least Ridley Scott isn't directing it; he's more miss than hit.
I chose the original theatrical version to show them 1. because that's the version that had such a huge impact on movies and pop culture, and 2. because it's been so long since I've watched any version that I couldn't really remember what the differences are beyond that some don't have the narration. I happen to like the narration; it gives the movie that film noir detective feel that is one of its appealing aspects to me.
The first thing that became apparent is that the movie has retained its very unique look and feel. It was original 35 years ago when it first came out and, despite the amount of influence it's had on other movies, has rarely had that visual tone duplicated. That's kind of amazing, actually.
Beyond the fact the movie time is now present time and that the movie isn't anything like the present, it holds up remarkably well. And it's still a conceivable future in that none of the things in it have become things we no longer think are possible. In fact, all of the sci-fi things in the movie are on track to one day just being science. Which is kind of scary, still, especially considering the environmental implications in the movie, and we haven't done anything to stop that bit of future from happening, either.
Really, the only piece of the movie that has worn on me is Rutger Hauer. Remember back in the 80s how Hauer was such a big deal after Blade Runner? Well, I do. He was a name... that didn't last. Because he wasn't really a great actor. And that goes for in Blade Runner, too. Granted, some of the issues with his character are a matter of the directing, but I'd be willing to bet that a better actor could have pulled off some of his flubs (like the howling) more believably. Which is not to say he doesn't have his good moments, but he's probably the only real weakness in the film as a whole.
Unless you want to talk about Sean Young and her huge 80s hair, because wow... It should have been listed separately in the credits.
I'd say it's still a movie worth watching with a message that is still just as important now as it ever was. Even though I've read Do Androids Dream of Electric Sheep?, watching the movie makes me want to go back and read that again, too. I'm not going to, right now, but I want to, and you have to give credit to an adaptation that makes you want to go back to the source material. Again. And watching it again makes me both hopeful and fearful of Blade Runner 2049...
I definitely think there's more to explore in the world that was created for the first film; I just hope it's good. Harrison Ford said the script for 2049 is the best script he's ever read, but, then, he's the guy who wanted Han Solo to die, so I don't know if his opinion is trustworthy. At least Ridley Scott isn't directing it; he's more miss than hit.
Monday, October 19, 2015
The Martian (a movie review post)
The Martian is not the movie I expected it to be. Not that I can tell you what I expected it to be because I tend to avoid too much about movies that I want to see, these days. I suppose I expected it to be more of a story that focused on Mark Watney, himself, and the struggle of being stranded alone on a planet, like Cast Away but on Mars. Rather, it's more like Apollo 13. It's not a bad thing, just not the thing I expected.
The next thing I would say is that the movie is better than it is. What I mean by that is that it a very enjoyable movie despite the rather numerous issues it has. I'm going to chalk the issues up to Ridley Scott who has a name that means more than it should. Seriously, if you actually look at his track record, he hasn't made a whole lot of actually good movies. I say that as someone who loves Blade Runner. Basically, Scott went for flash over substance in a number of places in The Martian. It's not stuff you'll probably notice when you're watching the movie, but you probably don't want to think too hard about it after the fact.
What you do want to see the movie for -- or, I should say, who you want to see the movie for -- is Matt Damon. Damon carries the movie with an ease that appears effortless. Despite the lack of focus in the movie (remember, blaming Ridley) on the actual stranded nature of Watney, Damon allows the desperation to seep through in key scenes. But the thing that will catch you about the movie and Damon's performance is the humor and, really, good-natured-ness of the character. It's a nice contrast to his character in Interstellar, last year's space drama with both him and Jessica Chastain. Best line: "I'm going to have to science the shit out of this."
Sean Bean is also really good. It's almost worth the whole movie for the scene with him and the "Council of Elrond" and each of them arguing over whom they're going to be. So funny.
The rest of the cast was mostly as you'd expect. All good but no one pushed beyond the kind of thing they normally do. I enjoyed seeing Michael Pena again so soon after Ant-Man, but, honestly, he was under used. Not that he should have had more screen time, but his potential was wasted. As was Kristen Wiig's. Seriously, why was she even in that role? All she did was stand around and look concerned. Anyone could have done that role so why put someone with Wiig's talent in it and not use that talent?
The other standout performance was by Donald Glover. He was great as the absent-minded science guy... astrophysicist? I forget, actually, what kind of science he did, but he was great. Dumping the coffee into the wire mesh trashcan was classic, but it was the look on his face that made it work.
Basically, The Martian is a good and enjoyable movie. You should see it. I'd even watch it again, mostly for Damon's performance; however, it didn't make me at all interested in the book and, bottom line, that's actually how I judge the success of any kind of adaptation: Does it make me want to take a look at the source material? If, after having seen it, I am completely uninterested in the source material, the adaptation has failed on some level to engage me. In the end, The Martian is a "happy" movie. It's feel-good, and there's nothing wrong with that. I don't know if the book is the same, but the movie leaves me with the feeling that there's nothing deeper to explore. Again, I blame it on Ridley.
The next thing I would say is that the movie is better than it is. What I mean by that is that it a very enjoyable movie despite the rather numerous issues it has. I'm going to chalk the issues up to Ridley Scott who has a name that means more than it should. Seriously, if you actually look at his track record, he hasn't made a whole lot of actually good movies. I say that as someone who loves Blade Runner. Basically, Scott went for flash over substance in a number of places in The Martian. It's not stuff you'll probably notice when you're watching the movie, but you probably don't want to think too hard about it after the fact.
What you do want to see the movie for -- or, I should say, who you want to see the movie for -- is Matt Damon. Damon carries the movie with an ease that appears effortless. Despite the lack of focus in the movie (remember, blaming Ridley) on the actual stranded nature of Watney, Damon allows the desperation to seep through in key scenes. But the thing that will catch you about the movie and Damon's performance is the humor and, really, good-natured-ness of the character. It's a nice contrast to his character in Interstellar, last year's space drama with both him and Jessica Chastain. Best line: "I'm going to have to science the shit out of this."
Sean Bean is also really good. It's almost worth the whole movie for the scene with him and the "Council of Elrond" and each of them arguing over whom they're going to be. So funny.
The rest of the cast was mostly as you'd expect. All good but no one pushed beyond the kind of thing they normally do. I enjoyed seeing Michael Pena again so soon after Ant-Man, but, honestly, he was under used. Not that he should have had more screen time, but his potential was wasted. As was Kristen Wiig's. Seriously, why was she even in that role? All she did was stand around and look concerned. Anyone could have done that role so why put someone with Wiig's talent in it and not use that talent?
The other standout performance was by Donald Glover. He was great as the absent-minded science guy... astrophysicist? I forget, actually, what kind of science he did, but he was great. Dumping the coffee into the wire mesh trashcan was classic, but it was the look on his face that made it work.
Basically, The Martian is a good and enjoyable movie. You should see it. I'd even watch it again, mostly for Damon's performance; however, it didn't make me at all interested in the book and, bottom line, that's actually how I judge the success of any kind of adaptation: Does it make me want to take a look at the source material? If, after having seen it, I am completely uninterested in the source material, the adaptation has failed on some level to engage me. In the end, The Martian is a "happy" movie. It's feel-good, and there's nothing wrong with that. I don't know if the book is the same, but the movie leaves me with the feeling that there's nothing deeper to explore. Again, I blame it on Ridley.
Sunday, June 30, 2013
Going To School With Monsters
The term "game changer" gets thrown around a lot these days. It's kind of like the word "classic" in that everyone wants whatever it is they've done to be an "instant classic" (an oxymoron if there ever was one) and a "real game changer." The truth, though, is that there are very few "game changers" out there no matter how much we like to throw the term around. For instance, in my lifetime, the only real game changer has been Apple, first with the personal computer, then with mobile devices. As far as society goes, there haven't really been any other real game changers except, maybe, mobile phones, which was not Apple but probably contributed a lot to what Apple did. Everything else is pretty much as it always was.
Of course, you can narrow your field and look for game changers within specific areas, so let's look at movies. What have been the "game changers" in the movie industry in the last four decades?
1. Star Wars. Star Wars changed the way people think about movies and the way movies are made. Within that, we can just say George Lucas, because he has continued to change movies with what he's done through ILM and digital technology which was, again, ushered in through Star Wars.
2. Blade Runner. This one isn't so obvious, but people within the film industry will often point at Blade Runner as bringing a pervasive look and feel to all movies that have anything to do with the future. You can see the influence of Blade Runner on everything from Minority Report to The Matrix.
3. The Blair Witch Project. Unfortunately. It started a whole new kind of movie making, and, while it's not saturating the marketplace, lots of people feel the need to dabble in it. Like Abrams with Cloverfield.
4. Pixar. Toy Story changed the landscape of the film industry, and Pixar rode that change for over a decade, producing some great and, even, classic films (Classic in that they are are the oldest examples of those types of movies, like Toy Story). Pixar's release of Toy Story in 1995 has probably had the largest effect on movies since the release of Star Wars in 1977. (Interestingly enough, Pixar was a company created by George Lucas and owned by Steve Jobs at the time that Toy Story was released. (It makes me want to say that the greatest shapers of culture in the last four decades can be traced to Jobs and Lucas.))
From the looks of things, though, it may be that it would be more appropriate to say that it was John Lasseter was the real "game changer," because, since he has moved on to other Disney-related projects, the daring and "game changer"ness has gone out of Pixar films, and they have moved to a more standard film formula. Monsters University is no exception.
I loved Monsters, Inc.; it's still one of my favorite Pixar movies. It's a touching movie about friendship and the lengths one monster goes to for a friendship even when he doesn't necessarily agree with his friend. And the relationship between Sully and Boo brought a tear to my eye in his willingness to let go of something that he loves to do what is best for that something. That something being Boo. However, it's the challenging of the norms that make the film standout. It's the demonstration that we ought to be constantly questioning the status quo and tradition so that we know whether there are better ways, now, than there were when those traditions were established that make the film really shine. [And I would bet money on it being a subtle jab at Disney, whom Pixar had fight every step of the way to get Toy Story out in the form we saw it in, because Disney wanted a more traditional story.]
But there is none of that in Monsters University. It is, in every way possible, a standard Disney film. Well, okay, maybe it's not standard Disney, but it's certainly standard. Two guys, rivals, have to learn to work together to overcome some great obstacle and, in so doing, they learn they are great partners. And, because of that, friends. It's the plot of virtually every buddy cop movie out there. Except Monsters U is in a school setting. There is nothing in the movie that is beyond typical.
Which is not to say that it's not enjoyable, because it is. Very enjoyable. It just doesn't feel like Pixar; it feels like Disney. Safe. Traditional. And that's disappointing. Because what we learned from Pixar is that traditional, for them, was challenging tradition. But that was before Disney. Don't get me wrong, Disney can make great films, but they are hardly ever challenging.
All of that said, Monsters U was enjoyable. It was fun to get to see Sully and Mike again and, even, Randall. Dean Hardscrabble was a great, new character, completely freaky, and Helen Mirren was excellent in the role. I wouldn't have wanted her paying any kind of personal attention to me. No, not even to tell me good job, because even "good job" from her would seem to carry some kind of menace.
Visually, the movie made no improvements over its predecessor. In fact, the animation seemed flatter. More plastic. But, then, it has been a while since I watched Monsters, Inc. so there may be some amount of idealization going on in my head as far as that goes. Still, after more than 10 years, you'd expect some amount of improvement, especially after the richness of the animation in Brave.
Many people say that it's unfair to judge Pixar movies by their previous endeavors, but I don't really agree. That's kind of like saying you shouldn't judge a McDonald's cheeseburger by other McDonald's cheeseburgers. Pixar did, after all, establish what a Pixar movie should be like. They are also the ones that have allowed Disney to mess with their recipe, which it's hard to fault Disney for since they own Pixar, now. However, these new Pixar burgers don't taste quite the same, quite as good, as the old ones. So, it may be true that Monsters University is a fine a movie, which it is, but it's not a fine Pixar movie. Of that, it falls short.
Of course, you can narrow your field and look for game changers within specific areas, so let's look at movies. What have been the "game changers" in the movie industry in the last four decades?
1. Star Wars. Star Wars changed the way people think about movies and the way movies are made. Within that, we can just say George Lucas, because he has continued to change movies with what he's done through ILM and digital technology which was, again, ushered in through Star Wars.
2. Blade Runner. This one isn't so obvious, but people within the film industry will often point at Blade Runner as bringing a pervasive look and feel to all movies that have anything to do with the future. You can see the influence of Blade Runner on everything from Minority Report to The Matrix.
3. The Blair Witch Project. Unfortunately. It started a whole new kind of movie making, and, while it's not saturating the marketplace, lots of people feel the need to dabble in it. Like Abrams with Cloverfield.
4. Pixar. Toy Story changed the landscape of the film industry, and Pixar rode that change for over a decade, producing some great and, even, classic films (Classic in that they are are the oldest examples of those types of movies, like Toy Story). Pixar's release of Toy Story in 1995 has probably had the largest effect on movies since the release of Star Wars in 1977. (Interestingly enough, Pixar was a company created by George Lucas and owned by Steve Jobs at the time that Toy Story was released. (It makes me want to say that the greatest shapers of culture in the last four decades can be traced to Jobs and Lucas.))
From the looks of things, though, it may be that it would be more appropriate to say that it was John Lasseter was the real "game changer," because, since he has moved on to other Disney-related projects, the daring and "game changer"ness has gone out of Pixar films, and they have moved to a more standard film formula. Monsters University is no exception.
I loved Monsters, Inc.; it's still one of my favorite Pixar movies. It's a touching movie about friendship and the lengths one monster goes to for a friendship even when he doesn't necessarily agree with his friend. And the relationship between Sully and Boo brought a tear to my eye in his willingness to let go of something that he loves to do what is best for that something. That something being Boo. However, it's the challenging of the norms that make the film standout. It's the demonstration that we ought to be constantly questioning the status quo and tradition so that we know whether there are better ways, now, than there were when those traditions were established that make the film really shine. [And I would bet money on it being a subtle jab at Disney, whom Pixar had fight every step of the way to get Toy Story out in the form we saw it in, because Disney wanted a more traditional story.]
But there is none of that in Monsters University. It is, in every way possible, a standard Disney film. Well, okay, maybe it's not standard Disney, but it's certainly standard. Two guys, rivals, have to learn to work together to overcome some great obstacle and, in so doing, they learn they are great partners. And, because of that, friends. It's the plot of virtually every buddy cop movie out there. Except Monsters U is in a school setting. There is nothing in the movie that is beyond typical.
Which is not to say that it's not enjoyable, because it is. Very enjoyable. It just doesn't feel like Pixar; it feels like Disney. Safe. Traditional. And that's disappointing. Because what we learned from Pixar is that traditional, for them, was challenging tradition. But that was before Disney. Don't get me wrong, Disney can make great films, but they are hardly ever challenging.
All of that said, Monsters U was enjoyable. It was fun to get to see Sully and Mike again and, even, Randall. Dean Hardscrabble was a great, new character, completely freaky, and Helen Mirren was excellent in the role. I wouldn't have wanted her paying any kind of personal attention to me. No, not even to tell me good job, because even "good job" from her would seem to carry some kind of menace.
Visually, the movie made no improvements over its predecessor. In fact, the animation seemed flatter. More plastic. But, then, it has been a while since I watched Monsters, Inc. so there may be some amount of idealization going on in my head as far as that goes. Still, after more than 10 years, you'd expect some amount of improvement, especially after the richness of the animation in Brave.
Many people say that it's unfair to judge Pixar movies by their previous endeavors, but I don't really agree. That's kind of like saying you shouldn't judge a McDonald's cheeseburger by other McDonald's cheeseburgers. Pixar did, after all, establish what a Pixar movie should be like. They are also the ones that have allowed Disney to mess with their recipe, which it's hard to fault Disney for since they own Pixar, now. However, these new Pixar burgers don't taste quite the same, quite as good, as the old ones. So, it may be true that Monsters University is a fine a movie, which it is, but it's not a fine Pixar movie. Of that, it falls short.
Labels:
Blade Runner,
Blair Witch Project,
Brave,
Dean Hardscrabble,
Disney,
George Lucas,
Helen Mirren,
Matrix,
Mike,
Minority Report,
Monsters Inc,
Monsters University,
Randall,
Star Wars,
Steve Jobs,
Sully,
Toy Story
Thursday, April 5, 2012
The A to Z of Fiction to Reality: Flying Cars
There may be no better indication that the future has arrived (when it does arrive) than that there will be flying cars sitting in people's driveways. As with driverless cars, the idea of cars that can fly has been around almost as long as cars have been around. But, then, the desire for flight goes back thousands of years. All you have to do is flip through Greek mythology to find stories of Man riding flying horses or Man making wings from feathers and wax to know that man has always wanted to fly. It's no surprise that we want our cars to fly, too.
It may have been The Jetsons, though, that really embedded the idea of the future and flying cars into our psyches.
What kid growing up watching this cartoon didn't want one of these? Well, maybe not precisely one of these, but a car that flew, nonetheless.
George Lucas didn't help when he created this
even if it doesn't quite fly.
And we can't forget
However, it was probably the movie Blade Runner that really sealed the deal and presented us a future vision, even if it was a bleak future vision, of a world with cars that fly:
It's been a while since I read Do Androids Dream of Electric Sheep?, but I'm pretty sure the flying cars are in the novel, too. Almost positive.
The thing is... flying cars are here. They sort of have a mythical quality to them, right now. You hear about this company or that company working on them, promising them, but they never seem to be quite available, so everyone seems to think it's just one big scam. I think it's really a matter of the government, though. And, probably, the airlines. I mean, if people can own flying cars, we won't really need airlines so much anymore, will we? Maybe for international travel. For a while. At any rate, several companies have fully functional flying cars ready to go, but there continue to be, and pardon the pun, roadblocks at every turn.
This is my favorite one:
That's the Moller Skycar M400. It has vertical take off and landing, can go 400mph, and has a 900 mile range. It even gets around 20 miles to the gallon, which isn't bad considering our old van barely got that. The real issue? The $1,000,000 eventual price tag. They do have a four-seat model, though.
A model more likely to be ready for the general public within a reasonable time frame is The Transition. I believe a pilot's license is required, though. You can find out more about it here.
It may have been The Jetsons, though, that really embedded the idea of the future and flying cars into our psyches.
What kid growing up watching this cartoon didn't want one of these? Well, maybe not precisely one of these, but a car that flew, nonetheless.
George Lucas didn't help when he created this
even if it doesn't quite fly.
And we can't forget
However, it was probably the movie Blade Runner that really sealed the deal and presented us a future vision, even if it was a bleak future vision, of a world with cars that fly:
It's been a while since I read Do Androids Dream of Electric Sheep?, but I'm pretty sure the flying cars are in the novel, too. Almost positive.
The thing is... flying cars are here. They sort of have a mythical quality to them, right now. You hear about this company or that company working on them, promising them, but they never seem to be quite available, so everyone seems to think it's just one big scam. I think it's really a matter of the government, though. And, probably, the airlines. I mean, if people can own flying cars, we won't really need airlines so much anymore, will we? Maybe for international travel. For a while. At any rate, several companies have fully functional flying cars ready to go, but there continue to be, and pardon the pun, roadblocks at every turn.
This is my favorite one:
That's the Moller Skycar M400. It has vertical take off and landing, can go 400mph, and has a 900 mile range. It even gets around 20 miles to the gallon, which isn't bad considering our old van barely got that. The real issue? The $1,000,000 eventual price tag. They do have a four-seat model, though.
A model more likely to be ready for the general public within a reasonable time frame is The Transition. I believe a pilot's license is required, though. You can find out more about it here.
This is a future I really expect to see in my life time. I hope. The whole flying car thing just seems to have gotten bogged down in government red tape. But they're real. They work. They just cost a lot of money. And, well, they're not really legal, yet.
Subscribe to:
Posts (Atom)