That's both a lie and the truth, the thing about it being super secret. It's not really super secret in that I haven't been hiding it, but I also haven't been talking about it, so I don't think anyone is aware of what I've been doing, which is a bit on purpose, because I wanted to have some content up before I started spreading it around.
Those of you who have been around here know that I do a lot of photography. More photography, lately, than writing, though I am endeavoring to get the writing back on track. I have two basically finished Angel stories that just need to be typed and edited, so I'm hoping to get those up soon. But I also needed something fun to do while doing this whole shelter thing, and I'm running out of photo sets to work from for posting here on the blog. The instagram thing, I suppose, is a way to develop new content, but it's content I won't be posting here. It will be instagram only.
Having said that, I'm not entirely sure how I feel about instagram yet. It's a cumbersome process for me. I do all of my photo work on my computer. I don't think I can even do the kind of stuff I do with my photos on my phone, and, even if I could, I wouldn't want to because of the small screen. Plus, I use my camera much of the time, and I load those photos onto my computer. But you can't upload photos to instagram from a PC, which means I have to send all of the photos I want to upload to my phone first, which I find kind of annoying, but you do what you have to do for the art, right?
And I'm still figuring out all of that. After doing all of the editing work on the first string of photos, I found that instagram wouldn't take the photos at the size they were and was cropping off either the top or the bottom of the photographs, so I had to cut out a story line because I lost that narrative off of the photos. Yeah, sure, I could have re-done them and sent them back to my phone, but I didn't feel like doing that at the time. Oh, well.
SO! First, hop over to instagram and check out my page. THEN! Share it all over the place. It would be nice to have some followers.
No, I'm not sure how long I'll keep this up. I'm also going to be posting new old California pictures, stuff from years ago before I started doing any photo-editing. For now, though, this is a fun side project I'm putting a bit of time into, and I would love for you to check out.
As a bit of a tease, here are the "original" photos that instagram made me trim.
About writing. And reading. And being published. Or not published. On working on being published. Tangents into the pop culture world to come. Especially about movies. And comic books. And movies from comic books.
Showing posts with label story telling. Show all posts
Showing posts with label story telling. Show all posts
Tuesday, May 19, 2020
Friday, June 8, 2018
Issues in Story Telling: Marked by a Lack of Tragedy
Those of you who keep up with this sort of thing probably already know that Solo has been under performing as a Star Wars movie and is looking to come in as the lowest grossing Star Wars film ever. Considering the subject matter, everyone's favorite smuggler, this is rather surprising. And alarming. It's caused some pondering on my part.
I thought it was a fine movie. Enjoyable. But I didn't love it. "Fine" is not a great recommendation for a Star Wars film, not from me, at any rate. Of course, the problem is that it's not getting a lot of love from... anywhere. The big question, then, is why.
I think I know the answer. Which is not the answer that everyone else is giving; all of those answers have to do with the problems on set, the firing of the original directing duo, and the fact that something like 70% of the movie had to be re-shot. The actual answer is much simpler: The movie is marked by a lack of tragedy.
It's not that every movie needs to have some kind of tragedy, but, I think, Star Wars movies do. They, at least, need to have that feel that there's something that could be lost, and that's true for most all stories. The risk of loss is what provides the tension in a story. Even when you know everything's going to turn out all right in the end, there needs to be that feeling of risk involved. That just doesn't exist in Solo.
Really, the whole movie can be summed up by that first game of sabaac. Han enters the game with nothing. He can't even get into it without someone else fronting him the money to get a seat at the table, which she does because... I don't know. As a business venture, it wasn't wise, because the only thing she has to go on is Han's word, "I can take him." (Or something to that effect.) So Han's in the game with absolutely nothing to lose. It doesn't matter that he wins enough to have a stack of money in front of him; if he loses, he's no worse off than he started.
And he does lose. But, you know, big deal. And Lando doesn't seem to care, either, that he doesn't have the ship he claimed to have which he'd put up against the Falcon in their final hand. It just doesn't come up again.
At any rate, you can't feel bad for Han's loss because he had nothing to lose, nor can you be upset at Lando for cheating, because Han was cheating, too, even if not so directly as having a card up his sleeve.
And you can't feel too badly for the loss of Han's "friends," either, since those relationships were about as real as the ship Han lost to Lando during their game of sabaacc. They're not friends just because you declare them so, no matter how much the writers wanted us to believe it. Tobias just doesn't become a Qui-Gon and there's no sense of loss when he dies; it doesn't matter that Han pulled the trigger. In fact, it's probably because Han pulls the trigger that, as the audience, we're so easily able to shrug it off.
I just wish it didn't make the movie so easy to shrug off, which I think it is. That's disappointing to me from a Star Wars movie. The franchise seems to have lost its way without Lucas at its head to give it an overall vision. Which isn't to say that it has to be Lucas doing that, but someone needs to do it. This "let each director do what he wants" shit isn't working out. Someone needs to bring balance back to the Force before its the loss of Star Wars itself that is the tragedy.
Thursday, February 22, 2018
Dunkirk and the Slow Death: A Movie About Nothing
Christopher Nolan proves once again how easily dazzled people are when something seems deep, because, I suppose, Dunkirk seems like a deep movie, all about the desperation of war and whatnot; but, really, Dunkirk is a movie about nothing. It is a movie that says nothing. It is a movie that does nothing. Well, nothing other than lazily follow the pseudo-protagonist around as he spends the movie running away.
In fact, nearly the whole movie is about running away. It's a movie about running away that is capped off by Winston Churchill's famous we-will-fight-them-everywhere speech.
I know. That's so deep. Except that it's not.
It also contains a bunch of purposeless non-linear elements. And don't get me wrong; I have nothing against non-linear story telling... as long as it serves the purpose of the story, but this felt more like it was there because people expect it of Nolan. You know, it's his signature thing so he has to include it even if it doesn't belong in this movie. So what we get is incongruous shots of a mid-day dog fight cut with scenes of a ship sinking in the middle of the night.
Oh! But maybe that's deep!
No, not really. It's just sloppy, bad story telling.
And that doesn't even touch on how we cut back to the same dog fight toward the end of the movie but seen from a different character's perspective.
Basically, the whole movie is out of sequence. None of it serves the story. And some of it is actually conflicting.
But, you know, Nolan is so deep.
I'm not even going to talk about the acting. Generally speaking, the actors all seemed bored. I think Nolan wanted them to seem bored, so I suppose that's good acting, but it makes a movie that comes in at only about one hour and forty-five minutes feel like you were watching it for three. But, maybe, my problem was that I didn't watch it in the theater. I wasn't fully immersed in the bigness of it.
Except that it's really a small movie.
Look, let's use the potty meter to measure this movie. In a good movie, you don't want to have to get up and go to the bathroom because you're worried you might miss something but, in this movie, you could have gone to take a nice long dump and come back to find that you missed... nothing at all. Maybe some more guys died, because people keep dying all around the pseudo-protagonist, but it's almost certain you wouldn't have missed any important dialogue because there's really not any. Hmm, now I'm wondering how long the movie would be if you kept only the bits with dialogue. 20 minutes?
The biggest issue with the movie is that it is very unclear about who the enemy is. Or any context about what's going on at all. Sure, maybe Nolan just assumes that everyone should know enough about World War II to supply that for themselves, and maybe everyone should, but it's abundantly clear that a vast amount of people don't know anything about World War II and have no context for what's going on. Shithead Nolan couldn't even identify the Nazis as the enemy in the opening text. No, he just says, "They're surrounded by the enemy."
What the actual fuck, Nolan? You can't do better than that? What enemy? Aliens? Goblins? Ravaging hordes of barbarians? No, it was Nazis, and you should have been clear about that.
But, then, it's painfully obvious that this was your go-to for trying to win a best picture Oscar after losing with Interstellar, an artsy movie about WWII. But this movie shouldn't have been nominated at all. It's just a hollow piece of chocolate that is ultimately disappointing because it has no substance. Bad chocolate, at that.
In fact, nearly the whole movie is about running away. It's a movie about running away that is capped off by Winston Churchill's famous we-will-fight-them-everywhere speech.
I know. That's so deep. Except that it's not.
It also contains a bunch of purposeless non-linear elements. And don't get me wrong; I have nothing against non-linear story telling... as long as it serves the purpose of the story, but this felt more like it was there because people expect it of Nolan. You know, it's his signature thing so he has to include it even if it doesn't belong in this movie. So what we get is incongruous shots of a mid-day dog fight cut with scenes of a ship sinking in the middle of the night.
Oh! But maybe that's deep!
No, not really. It's just sloppy, bad story telling.
And that doesn't even touch on how we cut back to the same dog fight toward the end of the movie but seen from a different character's perspective.
Basically, the whole movie is out of sequence. None of it serves the story. And some of it is actually conflicting.
But, you know, Nolan is so deep.
I'm not even going to talk about the acting. Generally speaking, the actors all seemed bored. I think Nolan wanted them to seem bored, so I suppose that's good acting, but it makes a movie that comes in at only about one hour and forty-five minutes feel like you were watching it for three. But, maybe, my problem was that I didn't watch it in the theater. I wasn't fully immersed in the bigness of it.
Except that it's really a small movie.
Look, let's use the potty meter to measure this movie. In a good movie, you don't want to have to get up and go to the bathroom because you're worried you might miss something but, in this movie, you could have gone to take a nice long dump and come back to find that you missed... nothing at all. Maybe some more guys died, because people keep dying all around the pseudo-protagonist, but it's almost certain you wouldn't have missed any important dialogue because there's really not any. Hmm, now I'm wondering how long the movie would be if you kept only the bits with dialogue. 20 minutes?
The biggest issue with the movie is that it is very unclear about who the enemy is. Or any context about what's going on at all. Sure, maybe Nolan just assumes that everyone should know enough about World War II to supply that for themselves, and maybe everyone should, but it's abundantly clear that a vast amount of people don't know anything about World War II and have no context for what's going on. Shithead Nolan couldn't even identify the Nazis as the enemy in the opening text. No, he just says, "They're surrounded by the enemy."
What the actual fuck, Nolan? You can't do better than that? What enemy? Aliens? Goblins? Ravaging hordes of barbarians? No, it was Nazis, and you should have been clear about that.
But, then, it's painfully obvious that this was your go-to for trying to win a best picture Oscar after losing with Interstellar, an artsy movie about WWII. But this movie shouldn't have been nominated at all. It's just a hollow piece of chocolate that is ultimately disappointing because it has no substance. Bad chocolate, at that.
Subscribe to:
Posts (Atom)



