Showing posts with label dialogue. Show all posts
Showing posts with label dialogue. Show all posts

Thursday, February 22, 2018

Dunkirk and the Slow Death: A Movie About Nothing

Christopher Nolan proves once again how easily dazzled people are when something seems deep, because, I suppose, Dunkirk seems like a deep movie, all about the desperation of war and whatnot; but, really, Dunkirk is a movie about nothing. It is a movie that says nothing. It is a movie that does nothing. Well, nothing other than lazily follow the pseudo-protagonist around as he spends the movie running away.

In fact, nearly the whole movie is about running away. It's a movie about running away that is capped off by Winston Churchill's famous we-will-fight-them-everywhere speech.

I know. That's so deep. Except that it's not.

It also contains a bunch of purposeless non-linear elements. And don't get me wrong; I have nothing against non-linear story telling... as long as it serves the purpose of the story, but this felt more like it was there because people expect it of Nolan. You know, it's his signature thing so he has to include it even if it doesn't belong in this movie. So what we get is incongruous shots of a mid-day dog fight cut with scenes of a ship sinking in the middle of the night.

Oh! But maybe that's deep!
No, not really. It's just sloppy, bad story telling.
And that doesn't even touch on how we cut back to the same dog fight toward the end of the movie but seen from a different character's perspective.
Basically, the whole movie is out of sequence. None of it serves the story. And some of it is actually conflicting.

But, you know, Nolan is so deep.

I'm not even going to talk about the acting. Generally speaking, the actors all seemed bored. I think Nolan wanted them to seem bored, so I suppose that's good acting, but it makes a movie that comes in at only about one hour and forty-five minutes feel like you were watching it for three. But, maybe, my problem was that I didn't watch it in the theater. I wasn't fully immersed in the bigness of it.
Except that it's really a small movie.

Look, let's use the potty meter to measure this movie. In a good movie, you don't want to have to get up and go to the bathroom because you're worried you might miss something but, in this movie, you could have gone to take a nice long dump and come back to find that you missed... nothing at all. Maybe some more guys died, because people keep dying all around the pseudo-protagonist, but it's almost certain you wouldn't have missed any important dialogue because there's really not any. Hmm, now I'm wondering how long the movie would be if you kept only the bits with dialogue. 20 minutes?

The biggest issue with the movie is that it is very unclear about who the enemy is. Or any context about what's going on at all. Sure, maybe Nolan just assumes that everyone should know enough about World War II to supply that for themselves, and maybe everyone should, but it's abundantly clear that a vast amount of people don't know anything about World War II and have no context for what's going on. Shithead Nolan couldn't even identify the Nazis as the enemy in the opening text. No, he just says, "They're surrounded by the enemy."

What the actual fuck, Nolan? You can't do better than that? What enemy? Aliens? Goblins? Ravaging hordes of barbarians? No, it was Nazis, and you should have been clear about that.

But, then, it's painfully obvious that this was your go-to for trying to win a best picture Oscar after losing with Interstellar, an artsy movie about WWII. But this movie shouldn't have been nominated at all. It's just a hollow piece of chocolate that is ultimately disappointing because it has no substance. Bad chocolate, at that.

Tuesday, October 17, 2017

Clone Wars -- "The Big Bang" (Ep. ?.4)

-- If at first you don't succeed, destroy it.


This may be my favorite Clone Wars story arc in terms of sheer enjoyment. Many of the arcs, even the good ones, will have an episode that's a little off, but not this one. Each episode contained topnotch dialogue, and I frequently found myself LOLing. Actually, dialogue is a big thing for me. Justified is my favorite TV show in large part because of the excellent dialogue throughout the entire series (and I think it must be difficult to sustain that kind of great dialogue through five seasons of a show since so few shows manage it). This arc is like that: excellent dialogue throughout, especially the banter between Obi-Wan and Anakin.

It doesn't hurt, too, that this arc teases things to come in the movies. Most of The Clone Wars is self-contained and, other than the characters, does not relate to the movies at all. It seems the thrust of season six was to change all of that. Between the opening arc with the ties to Order 66, the Yoda arc, and, now, this one; I get the impression that the creators were working to bring the series into closer synchronicity to the movies. I like it.

And, again, it makes me sad that they pulled the plug on the series because, if season six was a taste of what was to come, The Clone Wars was only getting better.



"Cavalier! You're cavalier all the time and no one says anything about it."
"I'm just better at it; that's all."

"It's amazing what you can accomplish when you don't get captured."

Monday, August 15, 2016

"Herbert West: Reanimator" (a book review post)

This is by far the longest piece by Lovecraft that I've read so far. Not because I'm avoiding his longer works but because, after reading several of his short stories, I decided to read his works in the order in which he wrote them. I don't know; I guess I just wanted to see the evolution of his writing.

It is in some ways disingenuous to say that this is a longer work. It is in actuality six short stories about the same two characters, Herbert West and his narrator assistant. Each story begins with a somewhat distracting recap of events which is meant to string the events of each episode together into a coherent whole. This is only partially successful as there is no need to have read any of the stories to be able to read any of the other stories except for the last one, "The Tomb-Legions," which requires that you have read all of the other pieces.

I have to say that this... I don't know, let's call it an experiment... was unsuccessful. Lovecraft called the story a parody of Frankenstein, but I don't think it succeeds even at that. It's too clumsy, both copying the novel and being unrelated to it at the same time. And, in the end, Lovecraft pulls in some of his unexplainable otherworldly esoterica to draw the story to an unsatisfying conclusion which is so unrelated to anything in Frankenstein that it manages to undermine any claim that this is a parody.
 It turns it into a poor attempt at stealing this particular story idea, that of bringing the dead back to life.

Lovecraft has some stylistic choices which specifically don't work in Herbert West:
1. Lovecraft is a "teller," not a "show-er." This robs his stories of immediacy and works against them being true horror. They might leave you feeling creepy, but it's difficult to ever feel any real fear for the characters since everything is told from some far removed point to the actual action.
2. He almost never uses dialogue, resorting, instead, to just telling us what was talked about. This follows point 1.
3. He cheats on descriptions (CONSTANTLY!) by telling us it's too unspeakable for words. Sorry, as a pattern (which it is), that's just deficient writing skills. Every once in a while, that can work to heighten just how horrible something is, but, when that's your go-to descriptive phrase, it shows that you just can't come up with anything.

The above points don't cause problems in any individual short story, but they cause longer works to drag and become uninteresting. Thankfully, even as a longer work, Herbert West wasn't all that long, and I was able to finish it, but I was glad when I did. I kept thinking as I was reading, "Geez! Just get to the point!" Unfortunately, the point wasn't really worth getting to.