Showing posts with label Top Gun. Show all posts
Showing posts with label Top Gun. Show all posts

Saturday, April 6, 2013

How To Be... a Fighter Pilot

The dad of my best friends when I was a kid was in the Air Force. Every so often, I would get to go to the base with them, the base being Barksdale Air Force Base. It was the coolest place. Except for one thing: no fighter planes. Oh, there were some, but Barksdale was a bomber base, so, mostly, it was full of B-52's. I never did get to go in one, but, man, are they big. I don't know if this is still the case, but, in the 80s, Barksdale had the largest strategic bombing force in the nation and, at need, could "bomb Russia" without the need for refueling. It was great, because it made Barksdale in the top 3 on "Russia's" nuke list. But I digress...

As cool as the bombers were, they were never what we were interested in. My friends (3 brothers (and a sister)) had books and books about fighters, and that's what we wanted to fly. My favorite was, and has always been, the F-16. To put it in Star Wars terms, the F-16 would be the A-wing, as it was designed out of a need to have better air-to-air fighters. Basically, it was a plane designed around dog fighting. The things can pull 9-g maneuvers! Let me just say that when everyone was busy being enamored of the F-14, a Y-wing at best, after Top Gun came out, I was never dissuaded from my love of the F-16, the far superior plane (as attested to by the fact that the F-16 is still in production and the F-14 is not). But I still digress...
The F-16

Although I never wanted to be a fighter pilot, every boy wants to be a fighter pilot. I mean, how cool is that? Unfortunately, it's not the kind of career you can just decide to do and spend your life working toward it. There are physical limitations on the job. Like basketball but in reverse. Yes, there really is a height limit to being a fighter pilot. For the Air Force, that's 77 inches (6'5"). I suppose, above that, there's no way you're cramming yourself into one of those cockpits. There's also a height minimum: 64 inches, along with a sitting height requirement! Between 33 and 40 inches. How many of you have ever thought about how tall you are while sitting? Yeah, that's what I thought. Me, either. So it's not just about height but about body proportion, which is pretty specific.

And we haven't even gotten to the part about the vision yet! Vision requirements are somewhat easier to meet these days. When I was in high school, you had to have at least 20/20 uncorrected vision. Now, as long as it can be corrected to 20/20 vision, you can have vision as low as 20/70. See, my vision, which is in the 20/30-40 range, was the only thing that kept me from accepting an invitation to the Air Force Academy after high school. I'm not a good fit for the military because of that lack of respect for authority thing I have going, that and my tendency to use that word which is the bane of parents everywhere: "Why?" However, I would have gone if it had meant a chance to fly fighters. It's all just as well, I suppose.

But why was the Air Force Academy after me to begin with? Test scores. Even though I never applied there or anything. And I'm not talking flyers in the mail kind of stuff, either, although they did send me stuff in the mail. And call me. A lot. And even sent someone to my house to talk to me. So, yeah, you have to be smart. Although, after looking at their requirements on the their website, the current academic requirements don't seem that stringent. At any rate, you have to have pretty high scores to get into the Academy, and you have to have even higher scores to be considered for flying.

And then there are all the physical shape requirements...

So, then, how do you get to be a fighter pilot?
1. Don't be too tall.
2. Don't be too short.
3. Have the right length torso.
4. Have good vision.
5. Be smart or study hard enough to seem like you're really smart,
6. Be in excellent physical condition.
One you've taken care of those basics, you might get the shot at being a fighter pilot.

Thursday, July 12, 2012

Unexpected Applause: Cassastar

So... following on the heels of all the discussion about reviews is... a review. And, probably, this is one I should have gotten to a long time ago, but I have a huge stack of books waiting to be read, so it took a while to get to this.

Alex Cavanaugh is pretty well known in these parts and not without reason. Not only has he written a couple of best selling books, but he's incredibly supportive of other writers. His name gets around. But we're not here to look at the author but his book. His first book, that is: Cassastar.
As usual, let's look at the technicals first:
This is easily one of the best edited small or independently published books I've seen. In the top 3, for sure. I wouldn't know more specifically than that without going through those three books and actually counting up the errors, and I'm not going to spend the time doing that. Although there are a few more toward the end than in the beginning, except for one consistent misspelling of a word by substituting in a homophone for it, all of the mistakes were just things that got missed, like "as" instead of "a" or things like that. There are no consistent punctuation errors at all. Without the rather routine editing issues I've come to expect from independently published works, this became a rather enjoyable read for that alone. I'd give it an A on technicals.

Without getting into the actual plot of the book, I'd say it's a fairly routine space romp. Think Top Gun meets A New Hope with a dash of Battlestar Galactica thrown in for good measure. Of course, Alex does add in his own bits, too, such as the telepathic abilities of the Cassans (and possibly other, more rare, mental abilities that we don't encounter during this first book (well, we do encounter one other, but that would be telling)), and those abilities play a role in what unfolds with the plot, so they're not just icing on the cake, so to speak.

At any rate, the plot is not very complicated or unpredictable, so, if you're looking for some big twist ending or endless convolutions in your plot, you should look somewhere else. Plot-wise, you're going to get a fairly straightforward story. The only real issue with this is that Alex waits to reveal the conflict, or that there is any conflict, until well after the first third of the book. It left me feeling somewhat adrift during Byron's training because it was impossible to tell that anything else was going on other than boot camp.

Of course, the plot is not the point of the story. Cassastar isn't about an interstellar war, it's about the characters, and Mr. Cavanaugh does a very realistic job of drawing his characters and fleshing them out. In fact, there is real character growth in the book, which is not something that's all that common in these days of flashy, all out action all the time. Byron is not the same character at the end of the book as he starts out being. Neither is Bassa. The book is about friendship and how "iron sharpens iron;" the plot is only there to facilitate that journey. In this respect, the book often reminded me of the relationship between Frodo and Samwise in The Lord of the Rings. It's all very British feeling.

It's a solid job of story telling. Good characters. Good action. A nice, entertaining read. There's enough to it to make it above average, and, coupled with the lack of grammar issues, I'd give it a nice, solid "B." It's not great or earth-shattering, but it is good entertainment with some insight into "humanity" thrown in to make it worth the time.