As I said last time, Pacific Rim was an amazing movie to watch. Seriously impressive visual display. And it leads off with it, too, as we start out right at the first Kaiju attack. The problem is that it's a prologue, and a prologue with voice over, at that. I really don't enjoy that kind of thing in movies. To compound the problem, it was the prologue to the prologue. Yes, the movie had to have two prologues. Just about the time I was allowing myself to get into the movie and be unannoyed by the prologue, we find out that what should have been the beginning of the movie was just another prologue. So, now, we're something like 20 minutes into the film, and the actual movie hasn't even started.
That issue with the storytelling ends up being the movie's greatest flaw. Basically, they started what was an epic tale spanning years and skipped to the last battle. There's no emotional connection to any of the characters, no foundation for the arbitrary scientific-sounding crap they fling at you in the same way that chimpanzees fling poo (and, yes, I have a story about that... for another day), and no logic to the things that happen. IF they had started at the beginning of the story or, at least, closer to it, they could have built something more believable. It's kind of too bad, because, like I said, visually amazing.
I'm not even going to get into the specific story issues. They are just too numerous to list. In fact, I'm sure I've forgotten most of them. Let's just say this movie is more hole than cheese (Swiss cheese, you know). I'll sum it up this way: After the movie was over and my friends and I were comparing notes, so to speak, they were all about how great they thought it was. But I wasn't saying much. Not much more than it was amazing to look at, at any rate. And they're used to this from me, to me being the one most likely to not like a movie, but I was really trying not to say anything, but I guess I had this look on my face, because they were all like, "What? What was it that you didn't like? Because it was amazing." So I said I would share the one thing I thought was the most stupid (the arbitrary choice to have two pilots because the "neural load" was too much for one pilot (like I said, there's a lot of scientific-sounding crap flung at the audience to achieve what they wanted in the story, but that "neural load" crap is just that: crap)), and one of the guys started to respond with "but the right hemisphere and the left...," and I just kind of looked at him, and he stopped, and, then, all three of them started spewing various stupidities from the movie. And that lasted for something like half an hour, and I never brought up another thing. So, see, all three of these guys that walked out of the theater loving the movie couldn't hold the stupid back once the gate was open, much like the Kaiju gate in the movie.
I wish I could say something positive about the acting, but there's nothing there to talk about. No one was horrible, but no one was great, either. Or, even, all that good. It was a 'fest of mediocre. Okay, Charlie Day was good, but he was as good as it got. I mean, Idris Elba was so flat, they had to give him a nose bleed to pass for emotion.
The whole movie was like getting a giant present wrapped in the most awesome wrapping ever: glittery paper, bows, a great card, but, when you open it, you find an open package of chewing gum or something. To put it another way: big hat, no cattle.
But I'd still say to go see it at the theater, because it's just that kind of movie.
So... The movie ended, and we were heading out, trying to follow this other guy that had been with us, but he was on call there at LucasFilm, so he was heading back to his desk, so we started out going that way, too, so we ended up going off through the building into areas I had never been...
And there was just so much cool stuff! Around one corner was a display case with a tyrannosaurus Rex model in it from Jurassic Park and, down the hall, a case with a model of the foot structure of the T. Rex. And, of course, more movie posters. And, in a little lounge area, a suit of silver robot armor from some commercial ILM did at some point, and, on the other side of that, a set of Tatooine Stormtrooper (sandtrooper) armor! I so wanted to touch it; I mean, it was right there, but I restrained myself. There were display cases of models all down the halls; I don't even remember them all. And, in a room that I could see into (but the door was locked), a full-sized model of some Sith Lord. It was dark in there, so I'm not sure who it was, but the red lightsaber was very visible. It might have been Darth Maul, but it could have been one of the characters from Clone Wars, too.
The walk through the hallways of the LucasFilm building was more than worth any number of bad movies. Next time, I have to make sure I have my camera with me.
About writing. And reading. And being published. Or not published. On working on being published. Tangents into the pop culture world to come. Especially about movies. And comic books. And movies from comic books.
Showing posts with label ILM. Show all posts
Showing posts with label ILM. Show all posts
Tuesday, July 23, 2013
Sunday, July 21, 2013
Pacific Rim (part 1) and "The Bitter Fruit"
As I've mentioned before, I have a friend that works for LucasFilm. Actually, I have two friends that work there, but one of them is being let go because of the Disney acquisition. His department was gutted, so it wasn't like he was singled out.
Anyway, every so often, these guys and I get together to see a movie and catch up, so we made tentative plans back in May to do that. At the time, I listed out all of the summer movies I was interested in. Pacific Rim was on that list, but I also stated that it was probably the movie I was least interested in seeing. I expected it to be eye candy, and, although I enjoy the occasional eye candy, I will almost always choose story over it. Or, at least, something I think will have story. However, my buddies, all three of them, chose Pacific Rim, so I sighed and came to terms with the fact that giant brawling things have more appeal for the age group of my buddies (a bit more than a decade younger than me) than they do for me.
So we made plans for the opening weekend of PacRim. They would all converge to where I live for a Saturday showing, which is good with me, because, as the only married one of the group, it's a lot harder for me to get down to San Francisco than for them to get to where I live. BUT, the day before the release, my buddy at Lucas let me know that they were doing a showing down there since ILM had done the effects. We had a change of plans.
Here's the thing:
Special screenings of movies used to happen at Skywalker Ranch, which is somewhat north of San Francisco and easier to get to (and you don't have to deal with parking, which is always an issue in the city); however, the Ranch was not part of the sale to Disney, so screenings don't happen there anymore, because that's where Lucas lives. Well, it was always where Lucas lived, but... well, it's complicated, because Skywalker Sound is still at the Ranch, but... Anyway, the screening was going to be held in the screening room at the Presidio, where LucasFilm is housed. Let me just say that the screening room there is one of the finest theaters in the world, as you might imagine. And the screening was in 3D, which we hadn't known about ahead of time. When we go to movies, we don't do 3D; it's just inordinately expensive. So the 3D was like a special bonus.
But let's back up a moment:
The building with the theater in it at the Ranch is pretty cool. There are a lot of vintage movie posters and the theater is underground and it's the place where I saw George Lucas that one time. But, aside from the movie posters, that building isn't full of cool stuff. At least, not that I ever saw, and my buddy and I did get lost in it one time trying to leave a screening of something through one of the back exits. There were some shopping carts and a Darth Maul bicycle, but that was about it for "interesting items." Aside from the fact that building has a movie theater in it, it's pretty much like any office-type building.
Now, I've been to the offices at the Presidio before (for an event for the release of The Clone Wars movie and the following television series), but I'd never been inside any of the buildings except to see the special Clone Wars exhibit they had set up for that release, which, of course, is long gone. The only other thing I'd ever seen was the Yoda statue (so cool) in the courtyard. Yes, I need to get a picture of it. This screening of PacRim was my first time to really inside. And, initially, it seemed like it was the same kind of thing as at the Ranch. Just a lot of vintage movie posters. That's what I saw before the movie.
Oh, yeah, the movie! Visually, the movie was AMAZING! And, I'm sure, seeing it in one of the finest theaters (and 3D theaters) in the world didn't hurt it any. I mean, this movie is seriously impressive to look at, especially in 3D. There's a lot of holographic imaging involved in piloting the Jaegers (the giant robots), and it looks super cool in 3D since you're seeing it the way the characters are supposedly seeing it. It's certainly a movie that I'm glad I saw in the theater, because a television set just would not do justice to the Jaegers and the Kaijus (giant monsters) fighting amongst skyscrapers and, frequently, knocking them over.
So, in short, if you want to see a film with lots of action and fight scenes, especially involving giant combatants, this movie is for you. Seriously, I think it's safe to say that there will not be a better looking film this year.
But... you'll have to wait for part two for the rest.
In other news!
Today is the FREE! release of "Part Twenty-six: The Bitter Fruit"! Remember, if you want to read the whole Shadow Spinner right now and get the exclusive short story "Like An Axe Through Bone" by Bryan Pedas,
you can do that by clicking on the link.
However, if you're invested in the serialization, here is a list of today's (Monday, July 22) FREE! parts:
"Part Twenty-six: The Bitter Fruit" (This one is also FREE! Tuesday, July 23)
"Part Twenty-five: The Light of Knowledge"
"Part Twenty-four: The Serpent"
"Part Twenty-three: The Harlot"
"Part Nineteen: Lost in the Garden"
"Part Eighteen: The Angel"
"Part Seventeen: The Tree of Light"
"Part Sixteen: The Dark Tree"
"Part Fifteen: Food of the Garden"
"Part Thirteen: The Clearing"
"Part Twelve: The Gash in the Floor"
"Part Eleven: The Kiss"
"Part Ten: The Broken Window"
"Part Nine: The Shadow of the Tree"
"Part Seven: The Moth and the Shadow"
"Part Six: The Man with No Eyes"
"Part Five: The Police Car"
"Part Four: The Cop"
"Part Three: The Bedroom"
So there you go: 19 of 26 parts available for FREE! Go! Tell your friends! Tell them to tell their friends!
Anyway, every so often, these guys and I get together to see a movie and catch up, so we made tentative plans back in May to do that. At the time, I listed out all of the summer movies I was interested in. Pacific Rim was on that list, but I also stated that it was probably the movie I was least interested in seeing. I expected it to be eye candy, and, although I enjoy the occasional eye candy, I will almost always choose story over it. Or, at least, something I think will have story. However, my buddies, all three of them, chose Pacific Rim, so I sighed and came to terms with the fact that giant brawling things have more appeal for the age group of my buddies (a bit more than a decade younger than me) than they do for me.
So we made plans for the opening weekend of PacRim. They would all converge to where I live for a Saturday showing, which is good with me, because, as the only married one of the group, it's a lot harder for me to get down to San Francisco than for them to get to where I live. BUT, the day before the release, my buddy at Lucas let me know that they were doing a showing down there since ILM had done the effects. We had a change of plans.
Here's the thing:
Special screenings of movies used to happen at Skywalker Ranch, which is somewhat north of San Francisco and easier to get to (and you don't have to deal with parking, which is always an issue in the city); however, the Ranch was not part of the sale to Disney, so screenings don't happen there anymore, because that's where Lucas lives. Well, it was always where Lucas lived, but... well, it's complicated, because Skywalker Sound is still at the Ranch, but... Anyway, the screening was going to be held in the screening room at the Presidio, where LucasFilm is housed. Let me just say that the screening room there is one of the finest theaters in the world, as you might imagine. And the screening was in 3D, which we hadn't known about ahead of time. When we go to movies, we don't do 3D; it's just inordinately expensive. So the 3D was like a special bonus.
But let's back up a moment:
The building with the theater in it at the Ranch is pretty cool. There are a lot of vintage movie posters and the theater is underground and it's the place where I saw George Lucas that one time. But, aside from the movie posters, that building isn't full of cool stuff. At least, not that I ever saw, and my buddy and I did get lost in it one time trying to leave a screening of something through one of the back exits. There were some shopping carts and a Darth Maul bicycle, but that was about it for "interesting items." Aside from the fact that building has a movie theater in it, it's pretty much like any office-type building.
Now, I've been to the offices at the Presidio before (for an event for the release of The Clone Wars movie and the following television series), but I'd never been inside any of the buildings except to see the special Clone Wars exhibit they had set up for that release, which, of course, is long gone. The only other thing I'd ever seen was the Yoda statue (so cool) in the courtyard. Yes, I need to get a picture of it. This screening of PacRim was my first time to really inside. And, initially, it seemed like it was the same kind of thing as at the Ranch. Just a lot of vintage movie posters. That's what I saw before the movie.
Oh, yeah, the movie! Visually, the movie was AMAZING! And, I'm sure, seeing it in one of the finest theaters (and 3D theaters) in the world didn't hurt it any. I mean, this movie is seriously impressive to look at, especially in 3D. There's a lot of holographic imaging involved in piloting the Jaegers (the giant robots), and it looks super cool in 3D since you're seeing it the way the characters are supposedly seeing it. It's certainly a movie that I'm glad I saw in the theater, because a television set just would not do justice to the Jaegers and the Kaijus (giant monsters) fighting amongst skyscrapers and, frequently, knocking them over.
So, in short, if you want to see a film with lots of action and fight scenes, especially involving giant combatants, this movie is for you. Seriously, I think it's safe to say that there will not be a better looking film this year.
But... you'll have to wait for part two for the rest.
In other news!
Today is the FREE! release of "Part Twenty-six: The Bitter Fruit"! Remember, if you want to read the whole Shadow Spinner right now and get the exclusive short story "Like An Axe Through Bone" by Bryan Pedas,
you can do that by clicking on the link.
However, if you're invested in the serialization, here is a list of today's (Monday, July 22) FREE! parts:
"Part Twenty-six: The Bitter Fruit" (This one is also FREE! Tuesday, July 23)
"Part Twenty-five: The Light of Knowledge"
"Part Twenty-four: The Serpent"
"Part Twenty-three: The Harlot"
"Part Nineteen: Lost in the Garden"
"Part Eighteen: The Angel"
"Part Seventeen: The Tree of Light"
"Part Sixteen: The Dark Tree"
"Part Fifteen: Food of the Garden"
"Part Thirteen: The Clearing"
"Part Twelve: The Gash in the Floor"
"Part Eleven: The Kiss"
"Part Ten: The Broken Window"
"Part Nine: The Shadow of the Tree"
"Part Seven: The Moth and the Shadow"
"Part Six: The Man with No Eyes"
"Part Five: The Police Car"
"Part Four: The Cop"
"Part Three: The Bedroom"
So there you go: 19 of 26 parts available for FREE! Go! Tell your friends! Tell them to tell their friends!
Sunday, May 5, 2013
Ironbivalence
One of the things that Marvel has done so well with their series of movies has been to keep the characters true to their comic book origins. I say Marvel in the sense of the movies that Marvel has done, not in the sense of all of their characters (because, if you look at what Fox did to Wolverine and will be doing to him again this summer, you will find that non-Marvel companies have not handled the characters quite so faithfully). With that in mind, I was looking very forward to the Mandarin as the villain in Iron Man Three.
The Mandarin, for all intents and purposes, is Iron Man's nemesis. He pre-dates the Iron Man comic book just as Iron Man does [Iron Man made his first appearance in Tales of Suspense #39, the Mandarin in issue #50], so I was expecting something... well, I was expecting something epic. Iron Man's greatest foe and all of that. That is not even close to what Marvel delivered with this movie, and I can't say more than that without offering spoilers. Let's just say that I was... disappointed with the Mandarin, especially given that it was Ben Kingsley. Not that Kingsley didn't do a great job; he did. I mean, he was fantastic in the role that they wrote for him; it just wasn't the role I wanted to see him in.
Here's the thing, for most of you out there, the vast most of you, the most of you that didn't spend more than a decade reading Iron Man comic books, there will be no issue with the role of the Mandarin at all. See, it works great in the movie. Which is what causes my divergence of opinion. On the one hand, I'm disappointed with the portrayal of the Mandarin, but, on the other, Iron Man Three was completely enjoyable to watch and has a lot going for it. In my head, I know that the continuity that the Marvel movies is setting up is not the same as it is in the comics, but that doesn't change my emotional reaction to it. The "why did they change that?" reaction.
Of course, it's comic books, and, maybe, they didn't change anything. It is conceivable that the Mandarin will still become who and what he is in a later movie. Or, maybe, he's that, now, but they're just hiding it.
As for the movie itself, it was quite good. Robert Downey, Jr. was amazing as always. It's a more personal movie than the previous two in a lot of ways. Tony is dealing with... issues, mostly brought on by his experiences in New York during the alien invasion in The Avengers. For much of the movie, he's effectively alone without any armor, and it was interesting to see Tony operating as a person rather than an iron man. Downey pulled that off with what appeared to be effortless ease.
Gwyneth Paltrow and Don Cheadle were respectable in their roles. Even Guy Pearce was adequate. Okay, probably more than adequate, but I really don't like the guy, so, when he plays a villain, he gets an automatic boost from me in that regard, so I actually have a difficult time in telling whether he's doing a good job or not, because I'm not going to like him anyway. I'll know that he can actually act if he ever bothers to play a good guy and he can make me like him. And, as I stated, Ben Kingsley was amazing. He really was.
Iron Man Three is slightly different in structure than the other two. It starts with an opening narration, and I don't tend to be fond of narration in movies. Of course, it ties in with the way the movie ends, which almost makes it worth it, but not quite. It also starts and, then, jumps back, which I'm also not fond of, but, at least, it didn't do a "three days earlier" or anything like that.
Also, the CGI is a bit... clunky... in this one. I didn't know why until I got home and looked it up: ILM did not do the effects on this one. Now, that is something I completely don't understand. ILM did the effects for both other Iron Man movies and The Avengers, so why switch when Disney owns ILM, now? And Iron Man. If it was that they (ILM) were too busy with the new Star Wars, I could understand, but they have at least half a dozen films coming out this year that they're doing the effects for, so having someone else do this Iron Man seems odd to me. Oh, well, I'm sure it was cheaper. It's always about the money, right?
So, yeah, as a movie, I liked it. It's great, in fact. But that doesn't stop me from being ambivalent.
The Mandarin, for all intents and purposes, is Iron Man's nemesis. He pre-dates the Iron Man comic book just as Iron Man does [Iron Man made his first appearance in Tales of Suspense #39, the Mandarin in issue #50], so I was expecting something... well, I was expecting something epic. Iron Man's greatest foe and all of that. That is not even close to what Marvel delivered with this movie, and I can't say more than that without offering spoilers. Let's just say that I was... disappointed with the Mandarin, especially given that it was Ben Kingsley. Not that Kingsley didn't do a great job; he did. I mean, he was fantastic in the role that they wrote for him; it just wasn't the role I wanted to see him in.
Here's the thing, for most of you out there, the vast most of you, the most of you that didn't spend more than a decade reading Iron Man comic books, there will be no issue with the role of the Mandarin at all. See, it works great in the movie. Which is what causes my divergence of opinion. On the one hand, I'm disappointed with the portrayal of the Mandarin, but, on the other, Iron Man Three was completely enjoyable to watch and has a lot going for it. In my head, I know that the continuity that the Marvel movies is setting up is not the same as it is in the comics, but that doesn't change my emotional reaction to it. The "why did they change that?" reaction.
Of course, it's comic books, and, maybe, they didn't change anything. It is conceivable that the Mandarin will still become who and what he is in a later movie. Or, maybe, he's that, now, but they're just hiding it.
As for the movie itself, it was quite good. Robert Downey, Jr. was amazing as always. It's a more personal movie than the previous two in a lot of ways. Tony is dealing with... issues, mostly brought on by his experiences in New York during the alien invasion in The Avengers. For much of the movie, he's effectively alone without any armor, and it was interesting to see Tony operating as a person rather than an iron man. Downey pulled that off with what appeared to be effortless ease.
Gwyneth Paltrow and Don Cheadle were respectable in their roles. Even Guy Pearce was adequate. Okay, probably more than adequate, but I really don't like the guy, so, when he plays a villain, he gets an automatic boost from me in that regard, so I actually have a difficult time in telling whether he's doing a good job or not, because I'm not going to like him anyway. I'll know that he can actually act if he ever bothers to play a good guy and he can make me like him. And, as I stated, Ben Kingsley was amazing. He really was.
Iron Man Three is slightly different in structure than the other two. It starts with an opening narration, and I don't tend to be fond of narration in movies. Of course, it ties in with the way the movie ends, which almost makes it worth it, but not quite. It also starts and, then, jumps back, which I'm also not fond of, but, at least, it didn't do a "three days earlier" or anything like that.
Also, the CGI is a bit... clunky... in this one. I didn't know why until I got home and looked it up: ILM did not do the effects on this one. Now, that is something I completely don't understand. ILM did the effects for both other Iron Man movies and The Avengers, so why switch when Disney owns ILM, now? And Iron Man. If it was that they (ILM) were too busy with the new Star Wars, I could understand, but they have at least half a dozen films coming out this year that they're doing the effects for, so having someone else do this Iron Man seems odd to me. Oh, well, I'm sure it was cheaper. It's always about the money, right?
So, yeah, as a movie, I liked it. It's great, in fact. But that doesn't stop me from being ambivalent.
Labels:
Avengers,
Ben Kingsley,
Disney,
Don Cheadle,
emotional reaction,
Guy Pearce,
Gwyneth Paltrow,
ILM,
Iron Man,
Iron Man Three,
Mandarin,
Marvel,
New York,
Robert Downey Jr,
Star Wars,
Tales of Suspense,
Tony Stark
Tuesday, October 30, 2012
The Happiest Place on Earth: Part 5: It Just Got Happier
When we were at Disneyland back during the summer, I was joking with my kids about how Disney was going to take over the world. I may have mentioned this in one of the posts about all the Disney stuff, but I couldn't find it upon a casual perusal, and I don't have time for anything more in depth. As I'm writing this, though... wait a minute! Yes, it's here. Disney has been buying so much: Pixar, Marvel, and, now... Star Wars.
Yes, Disney bought Star Wars! Not just Star Wars but all of Lucasfilm including Skywalker Sound and ILM and all of that. They get Star Wars and Indiana Jones. It's a huge deal. A $4 billion deal of which Lucas gets $2 billion in cash. I can't even imagine that.
So this is one of the things that I was joking about while we were at Disneyland as we were strolling through Tomorrowland -- Star Wars being the next step Disney would need to take in their bid to take over the world. Star Wars is the biggest entertainment franchise ever to exist other than Disney itself, so this is... well, it's just HUGE!
The immediate result of the deal is that another Star Wars movie is going into immediate production for a 2015 release. And, yeah, I already hear the moaning out there blah blah blah, but I have just two words to say to all of you who think this is bad: The Avengers. If anyone can pull off another Star Wars film, it will be Disney.
I actually like that Lucas has done this. It opens all kinds opportunities to expand the world of Star Wars. Expansion that Lucas would never have done, because, well, he's tired of everyone bashing him. And who can blame him?
There are three more movies on the horizon now: episodes 7, 8, and 9. Movies that Lucas said he would never make. But I'm sure that's just the tip of the ice berg. There have been rumors going around about a solo Boba Fett movie, and I wouldn't be surprised to see that happen, now, too, especially since Joe Johnston, director of Captain America, provided the final designs on the character. He's also been bugging Lucas about making that movie for years.
The most significant part of the whole thing, though, is that Lucas said he's wanted to see Star Wars passed down for future generations, and there really is no better place for Star Wars to be for that happen. If Disney knows how to do anything, they know how to preserve cherished movies and pass them on from parents to kids and, well, to more kids. Not that I think Star Wars ever would have passed out of memory, but Disney will keep Star Wars alive and growing.
None of this even takes into consideration the great talent that will now be available to play in the Star Wars universe. Hey, Joss Whedon already has a relationship with Disney... can you imagine? There are so many possibilities!
And, well, heck, I'm still stuck on episode 7. Seriously. And my kids are super excited. Exciting times!
Yes, Disney bought Star Wars! Not just Star Wars but all of Lucasfilm including Skywalker Sound and ILM and all of that. They get Star Wars and Indiana Jones. It's a huge deal. A $4 billion deal of which Lucas gets $2 billion in cash. I can't even imagine that.
So this is one of the things that I was joking about while we were at Disneyland as we were strolling through Tomorrowland -- Star Wars being the next step Disney would need to take in their bid to take over the world. Star Wars is the biggest entertainment franchise ever to exist other than Disney itself, so this is... well, it's just HUGE!
The immediate result of the deal is that another Star Wars movie is going into immediate production for a 2015 release. And, yeah, I already hear the moaning out there blah blah blah, but I have just two words to say to all of you who think this is bad: The Avengers. If anyone can pull off another Star Wars film, it will be Disney.
I actually like that Lucas has done this. It opens all kinds opportunities to expand the world of Star Wars. Expansion that Lucas would never have done, because, well, he's tired of everyone bashing him. And who can blame him?
There are three more movies on the horizon now: episodes 7, 8, and 9. Movies that Lucas said he would never make. But I'm sure that's just the tip of the ice berg. There have been rumors going around about a solo Boba Fett movie, and I wouldn't be surprised to see that happen, now, too, especially since Joe Johnston, director of Captain America, provided the final designs on the character. He's also been bugging Lucas about making that movie for years.
The most significant part of the whole thing, though, is that Lucas said he's wanted to see Star Wars passed down for future generations, and there really is no better place for Star Wars to be for that happen. If Disney knows how to do anything, they know how to preserve cherished movies and pass them on from parents to kids and, well, to more kids. Not that I think Star Wars ever would have passed out of memory, but Disney will keep Star Wars alive and growing.
None of this even takes into consideration the great talent that will now be available to play in the Star Wars universe. Hey, Joss Whedon already has a relationship with Disney... can you imagine? There are so many possibilities!
And, well, heck, I'm still stuck on episode 7. Seriously. And my kids are super excited. Exciting times!
Tuesday, April 24, 2012
The A to Z of Fiction to Reality: Virtual Reality
Back in the mid-80's, on a trip to (the one, true) Six Flags, I had my first encounter with virtual reality. They had a station set up where you could experience it yourself for the low, low price of $10 (or something like that). You put on a set of VR goggles, walked on a treadmill, and shot at things. What made it interesting is that they had a monitor set up so that other people could see what you were seeing. There were obstacles that you had to dodge; some of them would fly out at you suddenly, so it was amusing to watch as the people doing the simulation would duck and, um, sometimes, actually fall down because they were caught off guard by something. I didn't actually do the thing, because I didn't want to spend $10 on something that lasted two minutes, but I had a couple of friends who did; one of them even did it twice. They were very impressed and said it felt like they were right there with things flying at their heads. It was, of course, the '80s when the idea of virtual reality really leaped into popular awareness. Right along with the personal computer. Of course, back in the '80s, we all thought we'd be in a virtual world by this point.
But how far back does virtual reality go?
Well, that's an interesting question, and I'm going to answer it from two perspectives:
First, in the 1950s, Morton Heilig decided that going to the theater should be a fully immersive experience. He began working on his Sensorama which finally came out in 1962. The only piece ever produced was of the viewer riding the streets of Brooklyn on a motorcycle. It was much more than 3D, also providing the vibrations of the motorcycle, the wind on the face, and the smells of the street as the viewer "rode" along. However, the cost of producing the 3D films was just too high, and the Sensorama failed to catch on.
But what we think of as virtual reality really was a product of the '80s and stemmed almost solely from the work of Jaron Lanier. He founded VPL Research in 1985, which is the company that produced the famous goggles and gloves that we all think of when we think of VR.
The biggest issue with VR at the moment is that it's actually much more advanced than we realize. Quite advanced, in fact, within the medical field and the military. I suppose the high cost of VR systems is still keeping it out of the consumer market.
Except in one thing... the building of virtual worlds. The video game industry has become adept at creating worlds, and there have been some amazing strides in that area in recent years. The one I think is the most important is the development of the virtual world in The Force Unleashed. It's the first game world to apply "real" physics to the environment rather than just having the same programmed response every time. Here's a short video that talks about it a bit (although this one is not as good at explaining the significance of what they're doing as the couple I saw back when the game was first coming out, but I couldn't find those):
Some of this technology is related to the stuff ILM developed for Peter Jackson for The Lord of the Rings so that the armies would behave... well, autonomously instead of having groups of soldiers all doing the same thing.
So that's kind of where we are, right now, but from where did all of this come from from a fiction standpoint?
For that, we're going to go back to 1935 and the short story "Pygmalion's Spectacles" by Stanley Weinbaum. In the story, a professor has invented a pair of goggles that allows you to experience a movie as if you were in the movie including interacting with the characters. How familiar does that sound?
Remember Stanislaw Lem (from this post)? Well, in 1960, he had a short story, "IJON TICHY'S MEMORIES," in which a scientist creates an entire virtual world (and, evidently, traps people within it). Trapped in this virtual world is another scientist who creates a virtual world. Yes, within the first one.
And, of course, there's William Gibson with Neuromancer, which I find to be less of virtual reality, as such, and more just a visual representation of cyberspace, even if it is a virtual world.
We also have to jump right back to this post about Snow Crash.
In movies, we have Tron and The Matrix as two of the best examples of virtual reality in fiction.
For me, there was Tad Williams' Otherland series. Virtual reality is to the point where people have jacks implanted in the base of their skulls so that they can plug directly into the virtual network and experience everything by having their brains directly stimulated. It's interesting, though, in that during the course of the books, he shows us how the technology evolved in the world he created. What's interesting is that some of our newest advances in virtual reality have an eerie resemblance to antiquated VR tech in his books.
Here's what it comes down to for me:
When VR becomes a thing that people can enter into and experience as if it was real life, people will not want to leave it. There are already issues with people and the virtual worlds they already have access to, and these worlds are not... well, we don't experience them as if they are happening to us. But there have been cases of child neglect and abuse from parents becoming too immersed in these worlds. There have been cases of people going without food or water to the point of death. And these are just worlds that you experience through a keyboard. Imagine what it will be like when you can have full sensory input. Feel things. Smell things. Even taste things. And it can be better than your life in the "real" world.
Of all things I've talked about in this series, this is the one that I find the scariest. I think we're closer to realizing this one than many of the others. And, more than any of the others, this is the one into which we will go voluntarily.
[Oh, and I did some more digging, and I found the other videos I was talking about.]
But how far back does virtual reality go?
Well, that's an interesting question, and I'm going to answer it from two perspectives:
First, in the 1950s, Morton Heilig decided that going to the theater should be a fully immersive experience. He began working on his Sensorama which finally came out in 1962. The only piece ever produced was of the viewer riding the streets of Brooklyn on a motorcycle. It was much more than 3D, also providing the vibrations of the motorcycle, the wind on the face, and the smells of the street as the viewer "rode" along. However, the cost of producing the 3D films was just too high, and the Sensorama failed to catch on.
But what we think of as virtual reality really was a product of the '80s and stemmed almost solely from the work of Jaron Lanier. He founded VPL Research in 1985, which is the company that produced the famous goggles and gloves that we all think of when we think of VR.
The biggest issue with VR at the moment is that it's actually much more advanced than we realize. Quite advanced, in fact, within the medical field and the military. I suppose the high cost of VR systems is still keeping it out of the consumer market.
Except in one thing... the building of virtual worlds. The video game industry has become adept at creating worlds, and there have been some amazing strides in that area in recent years. The one I think is the most important is the development of the virtual world in The Force Unleashed. It's the first game world to apply "real" physics to the environment rather than just having the same programmed response every time. Here's a short video that talks about it a bit (although this one is not as good at explaining the significance of what they're doing as the couple I saw back when the game was first coming out, but I couldn't find those):
Some of this technology is related to the stuff ILM developed for Peter Jackson for The Lord of the Rings so that the armies would behave... well, autonomously instead of having groups of soldiers all doing the same thing.
So that's kind of where we are, right now, but from where did all of this come from from a fiction standpoint?
For that, we're going to go back to 1935 and the short story "Pygmalion's Spectacles" by Stanley Weinbaum. In the story, a professor has invented a pair of goggles that allows you to experience a movie as if you were in the movie including interacting with the characters. How familiar does that sound?
Remember Stanislaw Lem (from this post)? Well, in 1960, he had a short story, "IJON TICHY'S MEMORIES," in which a scientist creates an entire virtual world (and, evidently, traps people within it). Trapped in this virtual world is another scientist who creates a virtual world. Yes, within the first one.
And, of course, there's William Gibson with Neuromancer, which I find to be less of virtual reality, as such, and more just a visual representation of cyberspace, even if it is a virtual world.
We also have to jump right back to this post about Snow Crash.
In movies, we have Tron and The Matrix as two of the best examples of virtual reality in fiction.
For me, there was Tad Williams' Otherland series. Virtual reality is to the point where people have jacks implanted in the base of their skulls so that they can plug directly into the virtual network and experience everything by having their brains directly stimulated. It's interesting, though, in that during the course of the books, he shows us how the technology evolved in the world he created. What's interesting is that some of our newest advances in virtual reality have an eerie resemblance to antiquated VR tech in his books.
Here's what it comes down to for me:
When VR becomes a thing that people can enter into and experience as if it was real life, people will not want to leave it. There are already issues with people and the virtual worlds they already have access to, and these worlds are not... well, we don't experience them as if they are happening to us. But there have been cases of child neglect and abuse from parents becoming too immersed in these worlds. There have been cases of people going without food or water to the point of death. And these are just worlds that you experience through a keyboard. Imagine what it will be like when you can have full sensory input. Feel things. Smell things. Even taste things. And it can be better than your life in the "real" world.
Of all things I've talked about in this series, this is the one that I find the scariest. I think we're closer to realizing this one than many of the others. And, more than any of the others, this is the one into which we will go voluntarily.
[Oh, and I did some more digging, and I found the other videos I was talking about.]
Labels:
a to z,
Force Unleashed,
ILM,
Matrix,
Morton Heilig,
Neuromancer,
Otherland,
Pygmalion's Spectacles,
Snow Crash,
Stanislaw Lem,
Stanley Weinbaum,
Star Wars,
Tad Williams,
Tron,
virtual reality,
William Gibson
Subscribe to:
Posts (Atom)




