You want to know how you can tell how good or bad a book is? By how willing I am to spoil it. If it's good, I'm going to do my best to keep as much of the book to myself so that you can have full enjoyment of it but, if it's bad, I'm going to give you every reason not read it, which is going to include giving away anything about it that I think will help you to understand why you shouldn't read it. So, yes, there will be spoilers. And... now, I feel bad for even warning you about that because what if you decide to stop right here and not read the review? Seriously, you don't want to waste your time on this one, and I'm going to tell you why.
The first thing you should know, though, is that when an author says about a story, "It's not very good," you should probably believe him. Not that I knew he'd said that before I read it, nor would it have kept me from reading it since I'm doing this whole "complete works of Lovecraft" thing, but at least I would have known going in. Actually, I think Lovecraft was being generous when he said "not very good."
Mostly, the story is just boring. Mind-numbingly boring. And long. Especially for Lovecraft. And, since I'm reading this on my Kindle and it's part of a collection, I didn't know how long it was when I started it, and it kept going on and on and nothing was happening and I couldn't read it without my mind wandering or falling asleep which meant I had to go back and re-read parts of it, not that those parts mattered because none of it ultimately mattered.
More interesting, though, is the fact that Randolph Carter, the protagonist, is a character based more than a little on Lovecraft himself. You'd think that if you were writing a story with you in it that it would be a tad more exciting and interesting. Or that the character would do something. Anything. Other than get captured and have to be continually rescued, passively, by others. Including an army of cats because Carter had happened to have been nice to a cat at some point prior to needing to be rescued.
So the idea here is that Carter has had a dream of a place he calls the Sunset City -- Randolph Carter is an expert at dreaming, evidently -- but, each time he dreams of it, the dream gets snatched away from him. Carter decides it is the gods of Earth doing this -- they live in the land of dream -- and, so, he decides he is going to seek them out in their city of Kadath, a place where no man has ever been.
The bulk of Dream-Quest is Carter travelling through the land of dream and descriptions of the places he's seeing. There is no dialogue in the entire novella. That can be okay in a short story, but it's difficult in a novella. There is a monologue near the end and, when the character began speaking, I got excited for a moment, only to realize that the character was just going to be monologuing. It was sad.
One of the things Lovecraft says about the story is that he worried whether there was so much creepy stuff in it that it all blended together and made everything mundane. He was right to worry. Especially since Lovecraft relies so heavily on not actually describing his monsters. You can only tell me so many times that something is nightmare-inducing before I quit believing you. Especially if you tell me that same basic thing about every creature you come across. All of which is made worse when Lovecraft introduces you to some deadly horror that wants to eat you on one page but, then, becomes your ally a few pages later because you happened to learn a bit of its language.
You might be wondering at this point why I finished this story at all, which would be an entirely fair question. The easy answer is that I'm doing this whole "complete works of Lovecraft" thing, and you can hardly claim to have read the complete works if you dump stories here or there because they bore your eyeballs out (take that however you want to), but, also, I did genuinely become curious as to whether the story was going to go anywhere.
And it did. Sort of. I mean, Carter does eventually make it to Kadath. Very eventually. But that's the only interesting part of the story. See, when Carter FINALLY arrives in Kadath, the unknown city of the gods, to demand that they allow him into his Sunset City, he finds them... not there. The city is abandoned. And, as it turns out, as we find out through the monologue of the -- well, I suppose he's the antagonist, but I hesitate to go as far as to call him that -- "bad" guy, the gods loved Carter's dreamed city so much that they have taken it for themselves, abandoning their positions as gods of the Earth so that they can hang out in Carter's dream city. However, the one little interesting bit is not worth the whole story.
And there's not much after that. Carter escaping again through virtually no action of his own, though it is the only time he's responsible for his own safety. The payoff, which is very small, is definitely not worth the length of the story. And I haven't even mentioned how many times the word "Cyclopean" is used.
About writing. And reading. And being published. Or not published. On working on being published. Tangents into the pop culture world to come. Especially about movies. And comic books. And movies from comic books.
Showing posts with label Randolph Carter. Show all posts
Showing posts with label Randolph Carter. Show all posts
Friday, April 7, 2017
Friday, October 14, 2016
"The Unnamable" (a book review post)
Okay, before anyone says anything, I know "unnamable" is "misspelled." It is not misspelled because I am spelling it incorrectly; it is "misspelled" because that's how Lovecraft spelled it, so I can only assume that that was the correct spelling at the time. I'm assuming that because Lovecraft was rather a fascist of grammar, so it would be more than odd for him to have such a glaring mistake.
Now... Does anyone remember that old horror story (it was told by one of the boys in Dead Poets Society) about the person putting together the jigsaw puzzle only to have it reveal a picture of the person in question being murdered, an event which immediately happens upon completion of the puzzle? Yeah, you should just keep that in mind.
This story made me chuckle. It begins as a philosophical discussion between the narrator, who is an author, and his friend, who is a high school principal, about the author's foible of referring to things in his stories as "indescribable" or "unnamable." The principal holds that this is a "puerile device" of the author and is the reason, at least in part, that he has not become more successful. I have to imagine that Lovecraft is here reflecting upon actual comments to him as an author, because it's one of the things that has come to annoy me most about his writing, his constant retreat into saying that something is too horrifying to describe. The narrator, Randolph Carter, attempts to defend himself.
The two men are, of course, sitting on a tomb in a cemetery as they have this conversation. And, of course, something is going to go terribly wrong.
It was a clever set up. Lovecraft offers us pieces of the surroundings as he tells us about the two men talking, the dilapidated house not far away, the tombstone engulfed by a tree, the very tomb they are sitting on. Then, as Carter begins his defense about unnamable things, he relates to his friend a story, and we discover that they are in the very place where the story takes place. If you're paying attention (and, yes, I know I'm ruining this part), it will dawn on you as he tells the story to his friend, but, if not, at the end of the story, his friend says he would really like to see the house from the story. Carter replies that he can, or could have before it got too dark (because it is so dark at that point that the two men can't even see one another), because it's right over there.
And that is when things go to hell.
I liked this one a lot. That Lovecraft was willing to point out and, to a certain extent, even make fun of this failing of his as a writer, even in the midst of defending himself, is interesting to see. The story within the story becoming the setting for what happens in the story was also sufficiently subtle and interesting. I think this is possibly the most sophisticated of the stories I've read by him to date. Even if it does fall back to his favorite style of ending, which is, of course, the point.
Now... Does anyone remember that old horror story (it was told by one of the boys in Dead Poets Society) about the person putting together the jigsaw puzzle only to have it reveal a picture of the person in question being murdered, an event which immediately happens upon completion of the puzzle? Yeah, you should just keep that in mind.
This story made me chuckle. It begins as a philosophical discussion between the narrator, who is an author, and his friend, who is a high school principal, about the author's foible of referring to things in his stories as "indescribable" or "unnamable." The principal holds that this is a "puerile device" of the author and is the reason, at least in part, that he has not become more successful. I have to imagine that Lovecraft is here reflecting upon actual comments to him as an author, because it's one of the things that has come to annoy me most about his writing, his constant retreat into saying that something is too horrifying to describe. The narrator, Randolph Carter, attempts to defend himself.
The two men are, of course, sitting on a tomb in a cemetery as they have this conversation. And, of course, something is going to go terribly wrong.
It was a clever set up. Lovecraft offers us pieces of the surroundings as he tells us about the two men talking, the dilapidated house not far away, the tombstone engulfed by a tree, the very tomb they are sitting on. Then, as Carter begins his defense about unnamable things, he relates to his friend a story, and we discover that they are in the very place where the story takes place. If you're paying attention (and, yes, I know I'm ruining this part), it will dawn on you as he tells the story to his friend, but, if not, at the end of the story, his friend says he would really like to see the house from the story. Carter replies that he can, or could have before it got too dark (because it is so dark at that point that the two men can't even see one another), because it's right over there.
And that is when things go to hell.
I liked this one a lot. That Lovecraft was willing to point out and, to a certain extent, even make fun of this failing of his as a writer, even in the midst of defending himself, is interesting to see. The story within the story becoming the setting for what happens in the story was also sufficiently subtle and interesting. I think this is possibly the most sophisticated of the stories I've read by him to date. Even if it does fall back to his favorite style of ending, which is, of course, the point.
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