I'm going to be honest: I only picked this book up because it was written by Peter Sagal of Wait, Wait... Don't Tell Me! fame. I love Wait, Wait, and Sagal is great, and the book looked amusing, at least, and, since I was getting it on, mostly, trade at a used book store, I figured I didn't really have anything to lose. For the price I paid, I'm sure that's true.
And the book was amusing, at times even fascinating. But...
But.
By the end of the book, I was really wondering what it was supposed to be about. Because it's presented in such a way as to be about something, and it looks like it's supposed to be about something, but, at the end, I failed to see whatever that something was. Or is. I mean, beyond it being a list of "naughty things" people do. And I think it fails to be even that.
Or maybe I just missed the point since the book is supposed to be something of a parody of, or response to, The Book of Virtues, a book I haven't read. What I do know is that Vice didn't live up to its title: The Book of Vice: Very Naughty Things (and How to Do Them).
It's that "and How to Do Them" part that is the problem because, at no point, does Sagal ever go into how any "normal" person could go about doing the things that he's talking about. Not that I was looking for any instruction on how to pick up some vices, but it's right there in the title, man! Plus, he seems to have some confusion on what a vice really is, which is weird since he spends part of the introduction defining it, something you do for which you feel shame about later. In other words, something you don't really want other people to know you do.
Of course, at least half of the book is about sex.
And, let's face it, at least half of America would be more than fine if children grew up believing they were the products of spontaneous generation and that sex didn't exist at all.
The problem, though, is that after the first chapter... Wait, let's deal with the first chapter:
The first chapter is about swinging. And the first chapter is about regular people who swing. Mostly because, I think, he spends a good portion of the introduction talking about Power Exchange, a swingers' club in San Francisco (nope, never been there and, though I think I've heard of it, I didn't know that's what it was until I read this book), at which no actual swinging happens. In essence, he was forced to find some "real" people who do it to be able to talk about it. That said, I'm not sure it qualified as a vice for any of them since they had no secret shame over it. True, they didn't want it spread around that they spent weekends at a private swinging event, but none of the people he talked to treated it as if it was something wrong or bad that they were doing.
After that, though, each chapter dealt with the... providers...? of said vices.
The second chapter is about food but, rather then deal with people who, say, eat packages of Oreos on the sly, he dealt with high-end foodie restaurants, specifically with Alinea, and what goes into making very expensive food. I'm not really thinking that people who eat at places like that think of that as any kind of vice. You go to that restaurant, you brag about it after, not try to keep people from finding out you went.
The chapter on gambling deals with the establishments and how they know they'll win. Though the question is raised about why people would gamble knowing they're going to lose, he never actually talks to the regular people who go deep into debt from gambling addictions. The chapter on strip clubs approaches it from the perspective of why would a woman do that for a living, not a vice, rather than the perspective of the man who can't keep himself from stopping at a club every time he has a few dollars in his hand.
The chapter on consumerism... Honestly, I'm not even sure what that chapter was about. There's no "vice" for that. Unless breathing is a vice. Or drinking water.
The chapter on lying dealt only with some high profile liars and, since the book came out in 2007, we don't even get to see his take on Trump (#fakepresident), possibly the biggest lying liar ever. But I have a hard time classifying lying as a vice, too. Maybe it qualifies in some cases, but, at that point, I think it would more likely be called a pathology.
And the chapter on porn is all about porn stars, not the people who have their porn stash hidden away and only get it out when no one is around.
Substance abuse, including cigarettes and that "one" glass of wine after dinner every night, isn't even mentioned.
So, yeah, it's mostly amusing and, like I said, bits of it are fascinating, but, in the end, I'm not sure what he was trying to get at, especially since his own judgements about any particular "vice" are glaringly obvious:
Porn is bad.
Gambling is fine as long as you're the smart guy (him) who plays the one game where the odds are in the favor of the gambler; otherwise, your stupid to gamble.
High-end eating establishments, like Alinea, are dumb and people who spend their money at them are even dumber. Find a Jack-in-the-Box (his idea) and be satisfied.
Hmm... That sounds a bit more harsh, maybe, than I intend it to sound, but, well, that's how it ends up coming across. But, you know, if you want a light, amusing read with some interesting character studies, this may be the book for you.
About writing. And reading. And being published. Or not published. On working on being published. Tangents into the pop culture world to come. Especially about movies. And comic books. And movies from comic books.
Showing posts with label porn. Show all posts
Showing posts with label porn. Show all posts
Monday, May 13, 2019
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Friday, November 17, 2017
Blade Runner 2049 (a movie review post)
Before I get started, this review is going to be full of spoilers. FULL! Seriously. I want to talk about this movie that, really, disappointed me, and I can't do that without talking spoilers. You've been warned.
But let's talk about Blade Runner first, which I reviewed a couple of months ago but didn't go into much detail when I did. I'm about to change that, so, if you haven't seen that movie, either, you might want to skip all of this.
We all know that Blade Runner was a visual masterpiece. It has been considered one of the most influential sci-fi movies of all time. Not as influential as Star Wars, of course, but, if you look at sci-fi movies after Blade Runner compared to before, you can see the difference.
However, it was the visuals that made the movie what it was. It's never just the visuals. The thing that was compelling about the movie, the thing that made it a great movie, was the question... I'll say it like this: What does it mean to be human? Which is actually the summation of many questions: Do I have a soul? Why do I have to die? What happens to me when I die? These are all questions Roy wants answers to.
Not that the movie definitively gives answers to any of these question, which is part of what makes the movie so compelling, but the scene at the end when Roy releases the dove is poignantly symbolic.
Blade Runner 2049 fails at all of the things that made the original so great.
Rather than the gritty realism that was so enticing in the first movie, 2049 is immaculately polished. Even the grit is polished. It's the difference between a box full of rocks and a box full of rocks that have been through a rock tumbler. Sure, they're prettier than a box of rocks, but all of the realism is gone.
Like, all of it. I mean, what the fuck is with the orange landscape with giant statues of naked women in high heels in porn poses? We're supposed to buy that as any sort of realism? And don't give me any "well, it's the future" crap, because that doesn't make the idea of that any more realistic, especially since that place would have to almost already exist so that it could be abandoned for 20-30 years by 2049. And a lot of the movie is like that: "cool" visuals for the sake of being cool but with no anchor to reality or purpose.
Not to mention how full of plot holes the movie is. Let's just talk about my "favorite" one:
Wallace has finally caught Deckard and wants some information from him that Deckard won't give up. Wallace informs Deckard that he will have to take him off-planet to torture him so that he'll talk. Wait, what? He needs to take him off-planet to torture him? What the fuck sense does that make? Wallace has already killed someone in his office, and he wasn't too worried about that. Sure, she was a replicant, but the movie tries to heavily imply that Deckard is, in fact, also a replicant -- though without coming out and saying it (it's like the writer, Hampton Fancher, can't decide if wants Deckard to be a replicant or not and, so, doesn't want to nail it down in case he changes his mind later) -- so what's the big deal about torturing Deckard in a place where, evidently, he routinely commits murder? Or whatever you call killing a replicant. Retiring?
Plus, no one knows Deckard is even still alive. He disappeared 30 or so years prior, so it's not like anyone is going to come looking for him.
The whole scenario is ridiculous and contrived so that Deckard can be put in a position for K to rescue him, something that wouldn't have been possible within the confines of Wallace's headquarters. I hate contrived bullshit that writers use to get themselves out of a hole they've put themselves in.
Other stupid things I'm not going to go into:
The threesome K has with his hologram and a prostitute. Not just that it happened but that it was inserted at a time when K should have been fleeing for his life, but, no, he has time to stop and have sex with a fucking hologram!
The junkyard people who decide to shoot down a police vehicle for no discernible reason and the divine intervention exercised by Wallace's lackey to get K out of it. Literally, K just shrugs off the fact that missiles rain down on his opponents and goes about his business, no questions asked.
The fact that this movie is no more than a bridge to set up for a replicant rebellion story line.
But the worst thing about the movie? It has no questions. There is nothing in this movie to give it any depth or, pardon the pun, soul. Its attempt to come to grips with the question, "Do replicants have souls?" is clumsy at best and results in a miracle-baby-orphan-savior cliche plot. Seriously, that's the best you could come up with, Fancher? It's not like that hasn't been done to death already. The child even has her own scar, of sorts, to mark as special, to mark her as "the one."
When the best sequel you can come up with to one of the greatest sci-fi movies of all time is a cliche, maybe you should leave the original movie to stand alone. It didn't need a sequel. But, then, maybe you needed the money.
But let's talk about Blade Runner first, which I reviewed a couple of months ago but didn't go into much detail when I did. I'm about to change that, so, if you haven't seen that movie, either, you might want to skip all of this.
We all know that Blade Runner was a visual masterpiece. It has been considered one of the most influential sci-fi movies of all time. Not as influential as Star Wars, of course, but, if you look at sci-fi movies after Blade Runner compared to before, you can see the difference.
However, it was the visuals that made the movie what it was. It's never just the visuals. The thing that was compelling about the movie, the thing that made it a great movie, was the question... I'll say it like this: What does it mean to be human? Which is actually the summation of many questions: Do I have a soul? Why do I have to die? What happens to me when I die? These are all questions Roy wants answers to.
Not that the movie definitively gives answers to any of these question, which is part of what makes the movie so compelling, but the scene at the end when Roy releases the dove is poignantly symbolic.
Blade Runner 2049 fails at all of the things that made the original so great.
Rather than the gritty realism that was so enticing in the first movie, 2049 is immaculately polished. Even the grit is polished. It's the difference between a box full of rocks and a box full of rocks that have been through a rock tumbler. Sure, they're prettier than a box of rocks, but all of the realism is gone.
Like, all of it. I mean, what the fuck is with the orange landscape with giant statues of naked women in high heels in porn poses? We're supposed to buy that as any sort of realism? And don't give me any "well, it's the future" crap, because that doesn't make the idea of that any more realistic, especially since that place would have to almost already exist so that it could be abandoned for 20-30 years by 2049. And a lot of the movie is like that: "cool" visuals for the sake of being cool but with no anchor to reality or purpose.
Not to mention how full of plot holes the movie is. Let's just talk about my "favorite" one:
Wallace has finally caught Deckard and wants some information from him that Deckard won't give up. Wallace informs Deckard that he will have to take him off-planet to torture him so that he'll talk. Wait, what? He needs to take him off-planet to torture him? What the fuck sense does that make? Wallace has already killed someone in his office, and he wasn't too worried about that. Sure, she was a replicant, but the movie tries to heavily imply that Deckard is, in fact, also a replicant -- though without coming out and saying it (it's like the writer, Hampton Fancher, can't decide if wants Deckard to be a replicant or not and, so, doesn't want to nail it down in case he changes his mind later) -- so what's the big deal about torturing Deckard in a place where, evidently, he routinely commits murder? Or whatever you call killing a replicant. Retiring?
Plus, no one knows Deckard is even still alive. He disappeared 30 or so years prior, so it's not like anyone is going to come looking for him.
The whole scenario is ridiculous and contrived so that Deckard can be put in a position for K to rescue him, something that wouldn't have been possible within the confines of Wallace's headquarters. I hate contrived bullshit that writers use to get themselves out of a hole they've put themselves in.
Other stupid things I'm not going to go into:
The threesome K has with his hologram and a prostitute. Not just that it happened but that it was inserted at a time when K should have been fleeing for his life, but, no, he has time to stop and have sex with a fucking hologram!
The junkyard people who decide to shoot down a police vehicle for no discernible reason and the divine intervention exercised by Wallace's lackey to get K out of it. Literally, K just shrugs off the fact that missiles rain down on his opponents and goes about his business, no questions asked.
The fact that this movie is no more than a bridge to set up for a replicant rebellion story line.
But the worst thing about the movie? It has no questions. There is nothing in this movie to give it any depth or, pardon the pun, soul. Its attempt to come to grips with the question, "Do replicants have souls?" is clumsy at best and results in a miracle-baby-orphan-savior cliche plot. Seriously, that's the best you could come up with, Fancher? It's not like that hasn't been done to death already. The child even has her own scar, of sorts, to mark as special, to mark her as "the one."
When the best sequel you can come up with to one of the greatest sci-fi movies of all time is a cliche, maybe you should leave the original movie to stand alone. It didn't need a sequel. But, then, maybe you needed the money.
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