Showing posts with label orphan. Show all posts
Showing posts with label orphan. Show all posts

Monday, February 5, 2018

Rebels: "Legacy" (Ep. 2.11)

"Stay in the moment. Be in this place at this time."


Ezra has had a vision of his parents. His missing parents, taken away by the Empire when he was a kid. Did I mention that before? Anyway...
Everyone has mostly been operating under the assumption that they're dead because what else can you do? But Ezra has had a vision...

Hold on a moment...
Maybe I've mentioned this before, but why does every young hero have to be an orphan? Seriously, why?
Ezra
Luke
Harry Potter
Garion
Peter Parker
Clark Kent
Bruce Wayne
The list on wikipedia for orphaned heroes is pretty extensive.
Anyway, just a thought. Visions of parents brings up this question for me.

Other than the vision, this was a pretty typical type of episode. There's a trap. There's an escape. There are tractor beams and there are Inquisitors. It's a fine episode within the sequence of things, just nothing special to make it noteworthy.


"You've grown powerful if you can track down a lothcat with the Force."
"The Force? I planted a tracker on it."

Friday, November 17, 2017

Blade Runner 2049 (a movie review post)

Before I get started, this review is going to be full of spoilers. FULL! Seriously. I want to talk about this movie that, really, disappointed me, and I can't do that without talking spoilers. You've been warned.

But let's talk about Blade Runner first, which I reviewed a couple of months ago but didn't go into much detail when I did. I'm about to change that, so, if you haven't seen that movie, either, you might want to skip all of this.

We all know that Blade Runner was a visual masterpiece. It has been considered one of the most influential sci-fi movies of all time. Not as influential as Star Wars, of course, but, if you look at sci-fi movies after Blade Runner compared to before, you can see the difference.

However, it was the visuals that made the movie what it was. It's never just the visuals. The thing that was compelling about the movie, the thing that made it a great movie, was the question... I'll say it like this: What does it mean to be human? Which is actually the summation of many questions: Do I have a soul? Why do I have to die? What happens to me when I die? These are all questions Roy wants answers to.

Not that the movie definitively gives answers to any of these question, which is part of what makes the movie so compelling, but the scene at the end when Roy releases the dove is poignantly symbolic.

Blade Runner 2049 fails at all of the things that made the original so great.

Rather than the gritty realism that was so enticing in the first movie, 2049 is immaculately polished. Even the grit is polished. It's the difference between a box full of rocks and a box full of rocks that have been through a rock tumbler. Sure, they're prettier than a box of rocks, but all of the realism is gone.

Like, all of it. I mean, what the fuck is with the orange landscape with giant statues of naked women in high heels in porn poses? We're supposed to buy that as any sort of realism? And don't give me any "well, it's the future" crap, because that doesn't make the idea of that any more realistic, especially since that place would have to almost already exist so that it could be abandoned for 20-30 years by 2049. And a lot of the movie is like that: "cool" visuals for the sake of being cool but with no anchor to reality or purpose.

Not to mention how full of plot holes the movie is. Let's just talk about my "favorite" one:

Wallace has finally caught Deckard and wants some information from him that Deckard won't give up. Wallace informs Deckard that he will have to take him off-planet to torture him so that he'll talk. Wait, what? He needs to take him off-planet to torture him? What the fuck sense does that make? Wallace has already killed someone in his office, and he wasn't too worried about that. Sure, she was a replicant, but the movie tries to heavily imply that Deckard is, in fact, also a replicant -- though without coming out and saying it (it's like the writer, Hampton Fancher, can't decide if wants Deckard to be a replicant or not and, so, doesn't want to nail it down in case he changes his mind later) -- so what's the big deal about torturing Deckard in a place where, evidently, he routinely commits murder? Or whatever you call killing a replicant. Retiring?

Plus, no one knows Deckard is even still alive. He disappeared 30 or so years prior, so it's not like anyone is going to come looking for him.

The whole scenario is ridiculous and contrived so that Deckard can be put in a position for K to rescue him, something that wouldn't have been possible within the confines of Wallace's headquarters. I hate contrived bullshit that writers use to get themselves out of a hole they've put themselves in.

Other stupid things I'm not going to go into:
The threesome K has with his hologram and a prostitute. Not just that it happened but that it was inserted at a time when K should have been fleeing for his life, but, no, he has time to stop and have sex with a fucking hologram!

The junkyard people who decide to shoot down a police vehicle for no discernible reason and the divine intervention exercised by Wallace's lackey to get K out of it. Literally, K just shrugs off the fact that missiles rain down on his opponents and goes about his business, no questions asked.

The fact that this movie is no more than a bridge to set up for a replicant rebellion story line.

But the worst thing about the movie? It has no questions. There is nothing in this movie to give it any depth or, pardon the pun, soul. Its attempt to come to grips with the question, "Do replicants have souls?" is clumsy at best and results in a miracle-baby-orphan-savior cliche plot. Seriously, that's the best you could come up with, Fancher? It's not like that hasn't been done to death already. The child even has her own scar, of sorts, to mark as special, to mark her as "the one."

When the best sequel you can come up with to one of the greatest sci-fi movies of all time is a cliche, maybe you should leave the original movie to stand alone. It didn't need a sequel. But, then, maybe you needed the money.

Friday, September 5, 2014

An Exploration in Fantasy -- Part Six: The Draw (an IWM post)

I suppose the real question is, "Why does all of this matter?" Of course, that's the real question for so many things, but let's just look at it in relation to fantasy for the moment. Why does it matter? Why should we care about fantasy or where it comes from?

And that could go in all kinds of directions and get all kinds of philosophical, but I want to look at it in relation to the fantasy model itself. You can find the list here.

So... Let's start with kids.

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But let's start with kids over on Indie Writers Monthly. Yeah, I know you know the drill.
I'll see you there. I better see you there.

Wednesday, August 20, 2014

Ninja Mutants: An Extended Review -- Part Two: The Fantasy Paradigm (an IWM post)

Recently, I went to see the new Ninja Turtles movie with my kids (you can read my review of that here), and there are some things in it that go along with the fantasy "discussion" we're having right now. It's interesting enough that I think it deserves its own post, although I'm not including it in the actual exploring fantasy series. First, let's bring up our list of things that go along with fantasy stories:

1. The protagonist (I'm just going to say "hero" from here on out; it's shorter) is not an adult (and usually male).
2. The hero is an orphan (usually both parents are dead, although there is sometime one (usually the mother)).
3. The hero is "special" in some way.
4. There is a prophecy, generally related to the hero.
5. There is an old mentor of some sort, usually a male. (We recognize this character as "the wizard.")
6. There is a quest of some sort involved that only the hero can complete.
7. There is some kind of descent 
8. The hero has companions who help him on his journey.
9. There is some sort of "dark lord" who can only be defeated by the hero.

10. There's an absence of technology.

The thing of interest to me with this new movie is the protagonist...

And that's where I'll leave you. If you want to know the rest, you'll need to hop over to Indie Writers Monthly. If you've ever been a Turtles fan, even if only when you were a kid, you should hop over there right now! Oh, wait, Turtles to don't "hop." Um... Do a flying, ninja kick over there RIGHT NOW!

Wednesday, July 23, 2014

An Exploration in Fantasy -- Part One: The List (an IWM post)

Prior to Tolkien, fantasy writing was sparse. At least, what we think of now as fantasy was sparse. Because of that, Tolkien is widely considered the "Father of Modern Fantasy" or, specifically, the "Father of High Fantasy." Along with the title has come the assumption that it was Tolkien who established our model of how fantasy ought to be written, that it was Tolkien who originated the tropes. People, often people who have not read The Lord of the Rings, look at what Tolkien did and ascribe the origins of all that fantasy has become to him.

Now, I love The Lord of the Rings. The Hobbit, as you'll know if you've checked out my "Of Significance..." page on my own StrangePegs blog, is one of the three books that I think everyone should read. And I don't undervalue Tolkien's importance. There would be no fantasy genre as we know it today without him. However, I don't think that we can "blame" Tolkien for today's fantasy tropes. In fact, many of the things we think he did, he did not, in fact, do. No, for the origins of fantasy, we have to look elsewhere.

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And that elsewhere is Indie Writers Monthly. Sort of. I mean it will be where to look. Today, we're just talking about the elements of fantasy. And there's a list! Everyone loves lists, right? So hop right over and check it out!