Okay... I'm finally finished with this collection...
That doesn't mean I read everything in it; it means I'm finished with it. And finished with Lovecraft.
Probably.
But I'll get to that somewhere towards the end of this.
The book is divided into sections covering different types of Lovecraft's writings. Of course, what I was interested in was his "mainstream" fiction, not that anything Lovecraft wrote could have been considered mainstream, though it would come much closer to that today. Many of these I reviewed individually as I read through the collection, but some were too terrible to bother with, which is saying a lot because I reviewed some pretty horrible stories. However, I felt like if all I had to say about it was, "This story was shit," that I could probably skip saying anything about it. There were a few reviews toward the end that I just didn't get to, though, mostly because I didn't feel like it. Like The Shadow Out of Time, which was essentially the same story as At the Mountains of Madness but set in Australia rather than Antarctica. [The review would be helpful in explaining why they're the same story (because they don't seem so on the surface), but I'm super tired of Lovecraft and am not going to do it.]
My final evaluation of Lovecraft's fiction, if you haven't figured it out yet, is that it's not worth bothering with. Out of the 60+ stories he wrote, he has maybe, maybe, half a dozen worth looking at, and none of them were amazing. Or even great. They just weren't bad. He only had three or four different stories, and, basically, everything he wrote is some variation of one of those. The only story that really stands out amongst his work is "The Unnamable," a semi-autobiographical short story in which he defends his lack of descriptions of the monsters in his stories.
Speaking of which, Lovecraft is a lazy writer, rarely offering any kind of real descriptions for the monsters he imagined. He falls back on things like "unimaginable" and "too horrific for words." Doing that once or twice may have been okay, but it's every fucking story. Not to mention the fact that his descriptions of places and buildings are nearly always the same. If I never see the word "Cyclopean" again (other than in Magic), it will be too soon. Of course, then I look at his race of cone beings from The Shadow Out of Time (possibly the most ridiculous fictional creature ever imagined) and think it's probably better that he didn't try to give his jello monsters form; it would have turned every one of his stories into comedies.
Probably the most disappointing aspect to reading Lovecraft is that his writing never improved. In fact, I would say that the work he did early in his "career" was significantly better than what he did toward the end of his 20-year body of work. I suppose that's what happens when you only have a few stories that you keep recycling.
The collection also contains some his juvenile fiction, meaning things he wrote while he was a juvenile, not things he wrote for juveniles. I tried a few of these and... well... I tried them so that you don't have to. Being someone who has taught creative writing to middle schoolers, there's not one of these I wouldn't have handed back to a young Lovecraft and told him it needed more work.
I tried to read some of his essays, but they were worse then his fiction: long winded, blathering, pieces of trite.
And let's not even talk about the poetry.
Then there's the unexpectedly large body of works that he coauthored. I flipped through some of these and decided I didn't feel up to trying any of them out. These are the pieces I may come back to at some point, just to see how they compare to his own stories. The one I'm most intrigued by is the one that is supposedly coauthored by Houdini. I say supposedly because I find the idea that he co-wrote with Houdini to be somewhat unbelievable and will need to do some research to verify this. Some other time. I just don't feel like I can do any kind of further reading of anything to do with Lovecraft at the moment.
All of which still begs the question: How did such a no-talent, no-account writer have such a huge impact on current popular culture? Intellectually, I understand the string of events that made this possible, but... wow, I just don't get it. Nor do I get his current fan base. Maybe none of them have actually read his larger body of work? I don't know. It's weird... Weirder than fiction.
About writing. And reading. And being published. Or not published. On working on being published. Tangents into the pop culture world to come. Especially about movies. And comic books. And movies from comic books.
Showing posts with label At the Mountains of Madness. Show all posts
Showing posts with label At the Mountains of Madness. Show all posts
Monday, January 7, 2019
Friday, November 10, 2017
At the Mountains of Madness (a book review post)
Yes, I'm still working my way through Lovecraft. No, I wouldn't recommend him to anyone else, not in general. There are a few, just a few, stories I'd suggest for anyone wanting to try him out. This is not one of them. Especially not at its length.
Funnily enough, when Lovecraft wrote this story, it was considered a novella but, by today's standards, it's novel length. It's more than 12,000 words longer than his next longest story and, I'm pretty sure, he could have cut all of them out. All of them. No, Lovecraft is not an author who gets better with length; he just gets more repetitive. I mean, it's possible that all 12,000 of those words are instances of "cyclopean" (one of Lovecraft's favorite words) and "decadent" (a new favorite for this story (seriously, if I ever again hear the term "decadent statue," it will be too soon (What even is a "decadent statue"? Lovecraft never says. He just tosses in the descriptor at some point to differentiate between the earlier statues))).
I did have hopes for this story when it started out. For one thing, it has a new setting. A new setting for Lovecraft, at any rate, though it's not really a common setting: the Antarctic. And it starts out well enough as Lovecraft goes into the scientific mission of the team and setting up the base camp and all of that but, of course, there's an unexpected discovery and everything goes horribly wrong.
Also, of course, the narrator isn't present for any of the action. That's how Lovecraft do. But what that does is forces the author to only tell you what happened, never to show it. It just gets boring after a while. Even when Lovecraft puts the narrator into the action, it ends up being passive. The narrator gets scared and runs away and never even sees what he's running from. His companion does, but that thing, whatever it was, is never revealed. You just have to trust that it's something really scary. So scary that the narrator's companion can't speak of it, another trick of Lovecraft's: the nameless terror.
It's so old, Man! Get a new trick.
Oh, no, wait, this is one of Lovecraft's last pieces, so it's not likely that he's going to find any new tricks.
The real problem with the story, though, is a thing a lot (maybe most?) of sci-fi authors have a problem with: I came up with a really cool idea and I want to tell you all about it even though it has nothing to do with the story and my character has no reason to know anything about it. Like a Joe Shmoe explaining how warp drive works or something. Of course, Lovecraft has to surpass everyone else and spend half of his book explaining something that his character shouldn't know, the back story of an alien race.
Sure, Lovecraft tries to make it plausible for his protagonist (I use that term loosely since the character does nothing more than walk around then run away) to know what he knows, but it's a ridiculous supposition, and you have to have severe cognitive dissonance to believe that his character could decipher and read the entire history of this race in the short amount of time allotted to him to do so by Lovecraft. It hurt my head, actually, trying to pretend that I could go along with the idea long enough to finish this "book."
Funnily enough, when Lovecraft wrote this story, it was considered a novella but, by today's standards, it's novel length. It's more than 12,000 words longer than his next longest story and, I'm pretty sure, he could have cut all of them out. All of them. No, Lovecraft is not an author who gets better with length; he just gets more repetitive. I mean, it's possible that all 12,000 of those words are instances of "cyclopean" (one of Lovecraft's favorite words) and "decadent" (a new favorite for this story (seriously, if I ever again hear the term "decadent statue," it will be too soon (What even is a "decadent statue"? Lovecraft never says. He just tosses in the descriptor at some point to differentiate between the earlier statues))).
I did have hopes for this story when it started out. For one thing, it has a new setting. A new setting for Lovecraft, at any rate, though it's not really a common setting: the Antarctic. And it starts out well enough as Lovecraft goes into the scientific mission of the team and setting up the base camp and all of that but, of course, there's an unexpected discovery and everything goes horribly wrong.
Also, of course, the narrator isn't present for any of the action. That's how Lovecraft do. But what that does is forces the author to only tell you what happened, never to show it. It just gets boring after a while. Even when Lovecraft puts the narrator into the action, it ends up being passive. The narrator gets scared and runs away and never even sees what he's running from. His companion does, but that thing, whatever it was, is never revealed. You just have to trust that it's something really scary. So scary that the narrator's companion can't speak of it, another trick of Lovecraft's: the nameless terror.
It's so old, Man! Get a new trick.
Oh, no, wait, this is one of Lovecraft's last pieces, so it's not likely that he's going to find any new tricks.
The real problem with the story, though, is a thing a lot (maybe most?) of sci-fi authors have a problem with: I came up with a really cool idea and I want to tell you all about it even though it has nothing to do with the story and my character has no reason to know anything about it. Like a Joe Shmoe explaining how warp drive works or something. Of course, Lovecraft has to surpass everyone else and spend half of his book explaining something that his character shouldn't know, the back story of an alien race.
Sure, Lovecraft tries to make it plausible for his protagonist (I use that term loosely since the character does nothing more than walk around then run away) to know what he knows, but it's a ridiculous supposition, and you have to have severe cognitive dissonance to believe that his character could decipher and read the entire history of this race in the short amount of time allotted to him to do so by Lovecraft. It hurt my head, actually, trying to pretend that I could go along with the idea long enough to finish this "book."
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